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[pve]服务器第一 15层黑心林地猎人限时通关 tips

[pve]服务器第一 15层黑心林地猎人限时通关 tips


[size=160%][color=purple]前言[/color][/size]
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[quote]
LZ [url=http://www.battlenet.com.cn/wow/zh/character/%E8%BF%85%E6%8D%B7%E5%BE%AE%E9%A3%8E/%E9%B9%B0%E7%9C%BC%E4%B8%B6%E6%BC%AB%E5%A8%81/advanced]鹰眼丶漫威[/url],来自于[url=http://www.battlenet.com.cn/wow/zh/guild/%E8%BF%85%E6%8D%B7%E5%BE%AE%E9%A3%8E/evil_live/]五区 迅捷微风 evil live[/url]公会,之前版本就职于国服星辰RF2,打杂猎人一名;
由于新版本时间安排原因,无法保证前期开荒出勤,故与几名十年基友一起,来到现在公会打3-4天休闲团;
同时由于大秘境可以更好的的利用碎片时间,所以大家平时也就会凑在一起打打大秘境,终于在2016年11月9日深夜,在词缀不是很友好的情况下,提前一分钟完成[服务器第一,15层黑心林地]限时通关成就

感谢各位队友:
[list]
[*] [color=deeppink]防骑-冬兵丶漫威[/color]
[*] [color=green]猎人-鹰眼丶漫威[/color]
[*] [color=orange]鸟德-雷神丶漫威[/color] 应广告群众要求:鸟D战网:流逝#5224
[*] [color=blue]奶萨-邪神丶漫威[/color]
[*] [color=purple]浩劫-镭射眼丶漫威 [/color]
[/list]
还有在我们不停在副本磨合时候,在外面为我们提供后勤补给的奶僧[color=limegreen]纪念麦兜兜丶[/color]
感谢[@icyblade]聚聚的排版!
感谢大家!

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[img]./mon_201611/10/57Q8s3o-i4v9Z18T3cS1hc-u0.jpg[/img]
[img]./mon_201611/10/57Q8s3o-goevZmT1kS8l-cd.png[/img][img]./mon_201611/10/57Qpgly-jttuK18T1kSg1-c4.jpg[/img]
[img]./mon_201611/10/57Q1gg7-3kxyZlT3cS1fu-u0.jpg[/img]
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[size=160%][color=purple]天赋[/color][/size]
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[collapse=天赋截图][img]./mon_201611/10/57Q1g2h-kuuqZbT1kSfi-a0.png[/img][/collapse]
选择闪击是为了更快的转火的同时,能弥补我们这个队伍AOE略显不足的缺陷,这个版本BB受制于地形因素,经常发呆很是头疼。其他为常规选择,束缚射击配合鸟D的吹风,打断+群控效果出色
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[size=160%][color=purple]神器[/color][/size]
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[collapse=神器截图][img]./mon_201611/10/57Q1ijn-jzzxK1uT3cSk3-ha.jpg[/img][/collapse]
兽王常规点法
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[size=160%][color=purple]本周词缀以及应对方案[/color][/size]
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[list]
[*] 激励
小怪死后会增加附近小怪血量以及伤害
DH主AOE,猎人AOE附带转目标修血,鸟D以单目标修血为主;
[*] 无常
坦克仇恨减少80%
本周最痛苦的词缀,DH扑街无数次,需要在关键怪配合FQ的翅膀以及猎人误导做仇恨,仇恨高了直接跑,怪多的时候,FQ会交8秒无敌群嘲来控怪
[*] 坚韧
小怪血量伤害增加
配合前两个词缀,简直无情。。这个时候鸟D的作用慢慢体现出来,多目标DOT以及单体修血能力增加
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[size=160%][color=purple]怪物规划[/color][/size]
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[align=center][img]./mon_201611/10/57Qpglj-jw2iZ1tT3cSi0-cx.png[/img][/align]

[b]小怪应对[/b]
[table]
[tr]
[td3]批次[/td]
[td10]怪物[/td]
[td25]难点[/td]
[td45]团队应对[/td]
[td]技能[/td]
[/tr]
[tr]
[td]1[/td]
[td]豹子*2 毒*1[/td]
[td]2只豹子同时扑人会秒,毒[/td]
[td]盲目之光+电能+DH晕+灵魂链接+束缚射击,毒第一时间驱散[/td]
[td]延时之力+红人+叶子全开[/td]
[/tr]
[tr]
[td]2[/td]
[td]豹子*1 猫头鹰*3 [/td]
[td]猫头鹰直线喷吐眩晕[/td]
[td]DH晕+鸟D日光术+束缚射击+鸟D吹风 [/td]
[td]红人+延时之力效果保持[/td]
[/tr]
[tr]
[td]3[/td]
[td]熊*1[/td]
[td]吼[/td]
[td]远程治疗远离25码+吃不到吼[/td]
[td]延时之力+红人[/td]
[/tr]
[tr]
[td]4[/td]
[td]熊*1[/td]
[td]吼[/td]
[td]远程治疗远离25码+吃不到吼[/td]
[td]延时之力+红人+叶子全开[/td]
[/tr]
[tr]
[td]5[/td]
[td]法系*2[/td]
[td]星辰之雨[/td]
[td]打断星辰之雨 漏断躲圈[/td]
[td]延时之力+红人[/td]
[/tr]
[tr]
[td]6[/td]
[td]角鹰兽*2 法系/毒*1[/td]
[td]冲锋,毒/星辰之雨[/td]
[td]冲锋伤害在末端,路径没伤害、驱散/打断[/td]
[td]红人+延时之力效果保持[/td]
[/tr]
[tr]
[td]7[/td]
[td]豹子*2 法系/毒*1[/td]
[td]豹子扑、毒/星辰之雨[/td]
[td]远程治疗站在树枝上,吃不到扑的伤害、驱散/打断[/td]
[td]延时之力+红人+叶子全开[/td]
[/tr]
[tr]
[td]8[/td]
[td]熊*1[/td]
[td]吼[/td]
[td]远程治疗远离25码+吃不到吼[/td]
[td]红人+延时之力效果保持[/td]
[/tr]
[tr]
[td]9[/td]
[td]法系/毒*2[/td]
[td]毒/星辰之雨[/td]
[td]驱散/打断[/td]
[td]延时之力+红人[/td]
[/tr]
[tr]
[td]10[/td]
[td]熊*2[/td]
[td]吼[/td]
[td]远程治疗远离25码+,嗜血优先点杀一只,2吼FQ给DH魔免,3吼DH开技能[/td]
[td]延时之力+红人+叶子全开[/td]
[/tr]
[tr]
[td]11[/td]
[td]小鹿*1 花*2[/td]
[td]小鹿标枪/毒、地刺[/td]
[td]驱散毒,躲地刺[/td]
[td]红人[/td]
[/tr]
[tr]
[td]12[/td]
[td]小鹿*1 花*2[/td]
[td]小鹿标枪/毒、地刺[/td]
[td]驱散毒,躲地刺 [/td]
[td]延时之力[/td]
[/tr]
[tr]
[td]13[/td]
[td]花*4[/td]
[td]地刺[/td]
[td]躲地刺[/td]
[td]红人+延时之力效果保持[/td]
[/tr]
[tr]
[td]14[/td]
[td]小鹿*1 花*2[/td]
[td]小鹿标枪/毒、地刺[/td]
[td]驱散毒,躲地刺[/td]
[td]延时之力+红人+叶子全开[/td]
[/tr]
[tr]
[td]15[/td]
[td]原住民*5[/td]
[td]点名眼线[/td]
[td]DH晕+鸟D日光术+束缚射击+鸟D吹风 [/td]
[td]红人+延时之力效果保持[/td]
[/tr]
[tr]
[td]16[/td]
[td]小软*9[/td]
[td]软泥死会小范围爆炸[/td]
[td]电能[/td]
[td]延时之力保持[/td]
[/tr]
[tr]
[td]17[/td]
[td]大软*1[/td]
[td]冲锋、球、分裂后小软变身[/td]
[td]背对墙壁拉怪、球的范围大约10码、小软DH晕+鸟D日光术+束缚射击+鸟D吹风、冲锋可单晕 [/td]
[td]红人,大软死的一瞬间会脱战,偷药[/td]
[/tr]
[tr]
[td]18[/td]
[td]小软*9[/td]
[td] 软泥死会小范围爆炸[/td]
[td]盲目之光[/td]
[td] 延时之力保持[/td]
[/tr]
[tr]
[td]19[/td]
[td]小软*9[/td]
[td] 软泥死会小范围爆炸[/td]
[td]电能[/td]
[td] 延时之力保持[/td]
[/tr]
[tr]
[td]20[/td]
[td]萨特*1 小鬼*2[/td]
[td] 小鬼 恐惧炼狱[/td]
[td]电能[/td]
[td]——[/td]
[/tr]
[/table]


[b]跳怪过程[/b]
[table]
[tr]
[/tr]
[tr]
[td]1[/td]
[td]10号点双熊之前的1法系/毒+1猫头鹰跳过[/td]
[td]贴右边打双熊[/td]
[/tr]
[tr]
[td]2 [/td]
[td]11号点打完第一批小鹿+2花的位置,小鹿+老路+2花跳过[/td]
[td]等小鹿走进里面控掉不进战斗直接跳过[/td]
[/tr]
[tr]
[td]3[/td]
[td]2老鹿+2花跳过[/td]
[td]治疗职业隐身药水直接跳过怪堆,复活大家[/td]
[/tr]
[tr]
[td]4[/td]
[td]最后BOSS前通道三批怪,萨特*2 小鬼*2 / 蝙蝠*4 / 萨特一批[/td]
[td]打完20号点的1萨特+2小鬼,治疗靠后走,所有人跟着T冲进通道,治疗到达BOSS房间群活[/td]


[/tr]
[/table]

[b]BOSS应对[/b]
[table]
[tr]
[/tr]
[tr]
[td]1号[/td]
[td]被BOSS扑可以用意气风发/大红瞬间把血顶上去,顶掉debuff,最大限度缓解治疗蓝耗[/td]

[/tr]
[tr]
[td]2号[/td]
[td]踩圈+逃脱无伤清场地[/td]

[/tr]
[tr]
[td]3号[/td]
[td]每次下冲气流后,看好位置对着空地逃脱,可以全程规避落石伤害[/td]

[/tr]
[tr]
[td]4号[/td]
[td]弱肉强食/梦魇箭点名假死直接消、全团可以带815传家宝T饰品,使用38W盾,对恶魔BOSS效果翻倍,保命神器!1分钟CD 持续20S [/td]


[/tr]
[/table]
这里附一份之前我们规划小怪路线时候的计算表,黑心的小花每只可以提供3.21%的进度,性价比超高,所以最后我们制定清怪路线的时候,主要就是围绕小花做文章了
[align=center][img]./mon_201611/10/57Q7qkk-iv3mK2hT3cSld-jk.jpg[/img][/align]
[/quote]

[size=160%][color=purple]WCL地址[/color][/size]
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[url]https://www.warcraftlogs.com/reports/9PQpxYdGV7RHBhnq[/url]
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[size=160%][color=purple]视频地址[/color][/size]
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[flash]http://v.youku.com/v_show/id_XMTgxMzA4MTc1Ng==.html[/flash]
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[size=160%][color=purple]插件相关[/color][/size]
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[quote]
LZ用的EUi,下面是界面配置字符串
[collapse=EUi配置字符串]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[/collapse]
[/quote]

[size=160%][color=purple]TMW字符串[/color][/size]
[h][/h]
[quote]
[collapse=TMW字符串]^1^T^SGroups^T ^N1^T ^SGUID^STMW:group:1La2aamfFu5= ^SScale^F8033390045429758 ^f-52^SRole ^N1^SPoint ^T^Sy^F4797903134523377 ^f-45^Sx ^F8186175435999694^f-54 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SEnabled^b ^SView^Sbar ^SColumns^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Smeta ^SPowerType^N2 ^SConditions^T ^N1^T ^SType^SFOCUS_ABS ^SOperator^S> ^t^Sn^N1 ^t^SIcons^T ^N1^STMW:group:1La2aamfFu5= ^t^SShowTimerText^B ^SConditionDurEnabled^B ^STimerBar_EnableColors^B ^SSettingsPerView^T ^Sbarv^T ^STextLayout^Sbar2 ^STexts^T ^N1^S[(Value~`/~`ValueMax~`*~`100):Round:Percent] ^N2^S[Value:Short~`"/"~`ValueMax:Short] ^t^t^Sbar^T ^STexts^T ^N1^S[(Value~`/~`ValueMax~`*~`100):Round:Percent] ^N2^S[Value:Short~`"/"~`ValueMax:Short] ^t^t^t^SCustomTex^S77767 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S集中值 ^SSettingsPerView^T ^Sbarv^T ^SSizeY^F5740180841431040 ^f-45^t ^Sbar^T ^SSizeX^F6109337575489554 ^f-45^t ^t^t^N2^T ^SGUID^STMW:group:1La2o8um=uES ^SScale^F6045372627550188 ^f-52^SRows ^N2^SRole ^N1^SEnabledSpecs ^T^N255^b ^N254^b ^t^SEnabled^b ^SPoint^T ^Sy^F7750008103239656 ^f-46^Sx ^F7250155406780753^f-56 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SColumns^N6 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Scooldown ^SName^S34026 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SMANAUSABLE ^SName^S34026 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SManaCheck^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.43 ^t^N3^T ^t^N4^T ^SAlpha^N0.43 ^t^t^t^N2^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S19574 ^SEnabled^B ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SName^S120360 ^SShowTimerText^B ^SEnabled^B ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SMANAUSABLE ^SName^S120360 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SManaCheck^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.45 ^t^N3^T ^t^N4^T ^SAlpha^N0.45 ^t^t^t^N4^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S121818 ^SEnabled^B ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S120679 ^SEnabled^B ^SOnlyMine^B ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SOnlyShown^B ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N6^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1La2q6v6Uxdd ^t^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFSTACKS ^SChecked^B ^SLevel^N5 ^SName^S19615 ^t^Sn^N1 ^t^t^Sn^N1 ^t^t^N7^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S173288 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N8^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S19574 ^SEnabled^B ^SOnlyMine^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N9^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S177172 ^SEnabled^B ^SOnlyMine^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N10^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S177067 ^SEnabled^B ^SOnlyMine^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N11^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S176878 ^SEnabled^B ^SOnlyMine^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N12^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S82692 ^SEnabled^B ^SOnlyMine^B ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S< ^SLevel^N30 ^SName^S82692 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SName^S技能监视 ^t^N3^T ^SPoint^T ^Sy^F8451681205354489 ^f-46^Sx ^F4808440836784128^f-49 ^Spoint^SBOTTOMLEFT ^SrelativePoint^SBOTTOMLEFT ^t^SScale^F7695339075141634 ^f-52^SRows ^N4^SEnabled ^b^SGUID ^STMW:group:1La2pyoBWHoF^SColumns ^N6^SIcons ^T^N1^T ^SType^Scooldown ^SName^S34026 ^SGUID^STMW:icon:1La2pyoFEnFq ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SName^S120360 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N3^T ^SType^Scooldown ^SName^S19574 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SType^Scooldown ^SName^S120679 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SType^Scooldown ^SName^S121818 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S82692 ^SEnabled^B ^SOnlyMine^B ^SGUID^STMW:icon:1La2q3UPd0WU ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N7^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S19615 ^SEnabled^B ^SOnlyMine^B ^SGUID^STMW:icon:1La2q6v6Uxdd ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^t^SName^S技能 ^t^N4^T ^SPoint^T ^Sy^F-7536574535303142 ^f-46^Sx ^F-5745188773298204^f-49 ^t^SEnabled^b ^SGUID^STMW:group:1La3JmvVy3U= ^SColumns^N2 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Sbuffcheck ^SShowTimerText^B ^SName^SBurstHaste ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon2 ^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N2^T ^SShowTimer^B ^SOnlyEquipped^B ^SType^Sitem ^SName^S剑圣之镜 ^SShowTimerText^B ^SOnlyInBags^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.25 ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^t^SName^S团队技能 ^t^N5^T ^SPoint^T ^Sy^F8888980279918596 ^f-47^Sx ^F7439233396506633^f-45 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SRows^N3 ^SEnabled^b ^SGUID^STMW:group:1La3KXqETz1e ^SColumns^N5 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Sbuffcheck ^SShowTimerText^B ^SName^S神圣赞美诗 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sbuffcheck ^SShowTimerText^B ^SName^S31821 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Sbuffcheck ^SShowTimerText^B ^SName^S97462 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Sbuffcheck ^SShowTimerText^B ^SName^S740 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Sbuffcheck ^SShowTimerText^B ^SName^S15286 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N6^T ^SShowTimer^B ^SType^Sbuffcheck ^SShowTimerText^B ^SName^S76577 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N7^T ^SType^Sbuffcheck ^SName^S62618 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^N8^T ^SShowTimer^B ^SType^Sbuffcheck ^SShowTimerText^B ^SName^S108280 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T 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^SType^SBUFFDUR ^SOperator^S<= ^SLevel^N5 ^SName^S狙击训练 ^t^N2^T ^SType^SBUFFDUR ^SOperator^S>= ^SLevel^N0.1 ^SName^S狙击训练 ^t^Sn^N2 ^t^t^N3^T ^SShowTimer^B ^SType^Sbuffcheck ^SShowTimerText^B ^SName^S狙击训练:最近移动 ^SGUID^STMW:icon:1KGqJj26f81m ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S168811 ^SEnabled^B ^SOnlyMine^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S狙击训练:最近移动 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^t^SName^S狙击训练 ^t^N12^T ^SGUID^STMW:group:1Lkv5F3=gTrq ^SPoint^T ^Sy^F8775180068111730 ^f-57^Sx ^F-6263643739404679^f-45 ^t^SScale^F4645175708090376 ^f-51^SEnabled ^b^SColumns ^N2^SIcons ^T^N1^T ^SShowTimer^B ^SCLEUEvents^T ^SSPELL_AURA_APPLIED^B ^t^SType^Scleu ^SCLEUDur^N15 ^SShowTimerText^B ^SName^S玛鲁斯 ^SEvents^T ^N1^T ^SAnimColor^S80ff0000 ^SPassingCndt^B ^SType^SAnimations ^SCndtJustPassed^B ^SValue^N20 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^SName^S185365 ^SShowTimerText^B ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^STexts^T ^N1^S标记 ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SShowTimer^B ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S183926 ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^STexts^T ^N1^S敏捷 ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S156060 ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^STexts^T ^N1^S暴击 ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S德拉诺敏捷药水 ^SEnabled^B ^SOnlyMine^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N6^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N7^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N8^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N9^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N10^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingX^N-2 ^t^t^t^N15^T ^SView^Sbar ^SPoint^T ^Sy^F6943112060469247 ^f-46^Sx ^F-5153027833903399^f-51 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^F7726893662994447 ^f-52^SGUID ^STMW:group:1Napy0JgeI9X^SColumns ^N1^SIcons ^T^N1^T ^SType^Svalue ^SPowerType^N2 ^SSettingsPerView^T ^Sbar^T ^STexts^T ^N1^S[(Value~`/~`ValueMax~`*~`100):Round:Percent] ^N2^S[Value:Short~`"/"~`ValueMax:Short] ^t^t^t^SCustomTex^S193796 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SEnabled^B ^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingX^N-2 ^t^Sbar^T ^SSizeX^F6122846858248185 ^f-45^t ^t^t^N16^T ^SGUID^STMW:group:1Napy4IEBj49 ^SPoint^T ^Sy^F7765046931226624 ^f-46^Spoint ^SBOTTOM^SrelativePoint ^SBOTTOM^Sx ^F5225338672081909^f-46 ^t^SScale^F4799567971221513 ^f-51^SColumns ^N2^SIcons ^T^N1^T ^SShowTimer^B ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S124224 ^SShowTimerText^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.45 ^t^N3^T ^t^N4^T ^t^t^t^N2^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^SBurstHaste ^SEnabled^B ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^STexts^T ^N1^S嗜血 ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingX^N-2 ^t^t^t^N17^T ^SGUID^STMW:group:1NaqLqNgH3yN ^SPoint^T ^Sy^F4770226406868237 ^f-47^Sx ^F-5885915233018060^f-45 ^t^SScale^F8696325763760134 ^f-52^SEnabled ^b^SColumns ^N5^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S灵龟守护 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.54 ^t^N3^T ^t^N4^T ^t^t^t^N2^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S灵龟守护 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^STexts^T ^N1^S乌龟壳 ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SOnlyMine^B ^t^N3^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S意气风发 ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.49 ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingX^N-2 ^t^t^t^N18^T ^SGUID^STMW:group:1Naq=LCr4xMX ^SPoint^T ^Sy^F-6518546711664623 ^f-46^Sx ^F5996489994141696^f-48 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^F7050330013433850 ^f-52^SRows ^N3^SEnabled ^b^SColumns ^N6^SIcons ^T^N1^T ^SType^Scooldown ^SName^S猫鼬撕咬 ^SGUID^STMW:icon:1Naq=LCPwsDf ^SStackMax^N3 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^SStackMinEnabled^B ^SStackMaxEnabled^B ^t^N2^T ^SType^Scooldown ^SName^S裂痕 ^SEnabled^B ^SManaCheck^B ^SGUID^STMW:icon:1Naq=LCWCbSr ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N3^T ^SType^Scooldown ^SName^S侧翼打击 ^SEnabled^B ^SManaCheck^B ^SGUID^STMW:icon:1Naq=LCeY8eL ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N4^T ^SType^Scooldown ^SName^S爆炸陷阱 ^SGUID^STMW:icon:1Naq=LClc=Fx ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N5^T ^SType^Scooldown ^SName^S喷毒眼镜蛇 ^SGUID^STMW:icon:1Naq=cLXHX6O ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N6^T ^SType^Scooldown ^SName^S猛禽一击 ^SEnabled^B ^SManaCheck^B ^SGUID^STMW:icon:1Naq=cLka4P8 ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N7^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S野性守护 ^SGUID^STMW:icon:1Naq=tFV5euy ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.35 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N8^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S狂野怒火 ^SGUID^STMW:icon:1Naq=tFbabfT ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.45 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N9^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S眼镜蛇射击 ^SEnabled^B ^SGUID^STMW:icon:1Naq=tF8uBZ5 ^SManaCheck^B ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.25 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N10^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S杀戮命令 ^SGUID^STMW:icon:1Naq=tFGSEPi ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.26 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N11^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S凶暴野兽 ^SGUID^STMW:icon:1Naq=tFORSwo ^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.39 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N12^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N13^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S瞄准射击 ^SGUID^STMW:icon:1Naq=tFy=MiE ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N14^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S百发百中 ^SEnabled^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S193526 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SGUID^STMW:icon:1Naq=tGELGzO ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^STexts^T ^N1^S急速 ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.44 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N15^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^S爆裂射击 ^SEnabled^B ^SGUID^STMW:icon:1Naq=tGJsjcI ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^STexts^T ^N1^S爆炸 ^t^t^t^SStates^T ^N1^T ^t^N2^T ^SAlpha^N0.55 ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N16^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N17^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N18^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingX^N-2 ^t^t^t^N19^T ^SGUID^STMW:group:1NarGE5p=oKY ^SPoint^T ^Sy^F8090189448025734 ^f-48^Sx ^F5378956911968249^f-48 ^Spoint^SLEFT ^SrelativePoint^SLEFT ^t^SScale^F8696325763760134 ^f-52^SRows ^N4^SColumns ^N5^SIcons ^T^N1^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N5^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N6^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Splayer;~`target;~`targettarget ^SType^Sbuff ^SName^S易伤 ^SShowTimerText^B ^SEnabled^B ^SOnlyMine^B ^SGUID^STMW:icon:1NarIOE7tE8j ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^STexts^T ^N1^S打瞄准 ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N7^T ^SShowTimer^B ^SType^Sbuff ^SName^S227272 ^SShowTimerText^B ^SEnabled^B ^SOnlyMine^B ^SGUID^STMW:icon:1NaqVKgvEAFF ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^STexts^T ^N1^S瞄准BUFF ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N8^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S标记目标 ^SEnabled^B ^SOnlyMine^B ^SGUID^STMW:icon:1NarIOCWQjIa ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N9^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S急速射击 ^SEnabled^B ^SOnlyMine^B ^SGUID^STMW:icon:1NarIOCqlS8X ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SICONSHAKE ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFDUR ^SChecked^B ^SOperator^S<= ^SLevel^N3 ^SName^S急速射击 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N10^T ^SShowTimer^B ^SType^Sbuff ^SName^S82921 ^SShowTimerText^B ^SEnabled^B ^SOnlyMine^B ^SGUID^STMW:icon:1NarMlar9jGh ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^STexts^T ^N1^SAOE ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N11^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S野性守护 ^SEnabled^B ^SGUID^STMW:icon:1NarIOD9=V0k ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^STexts^T ^N1^S暴击 ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N12^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S狂野怒火 ^SEnabled^B ^SGUID^STMW:icon:1NarIODVtb_= ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^STexts^T ^N1^S狂暴 ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N13^T ^SShowTimer^B ^SType^Sbuff ^SStackMin^N1 ^SShowTimerText^B ^SStackMax^N8 ^SName^S持久凶暴 ^SGUID^STMW:icon:1NarIODvq4pL ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^N101^T ^SAlpha^N1 ^t^t^SEnabled^B ^SFakeHidden^B ^t^N14^T ^SShowTimer^B ^SType^Sbuff ^SName^S凶暴野兽 ^SShowTimerText^B ^SEnabled^B ^SOnlyMine^B ^SGUID^STMW:icon:1NarI8MC3W1K ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^STexts^T ^N1^S回集中 ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N15^T ^SShowTimer^B ^SBuffOrDebuff^SEITHER ^SUnit^Spet ^SType^Sbuff ^SShowTimerText^B ^SName^S118455 ^SEnabled^B ^SGUID^STMW:icon:1NarI8MJEjrW ^SSettingsPerView^T ^Sicon^T ^STextLayout^STMW:textlayout:1LaMcWg3FOVV ^STexts^T ^N1^S顺劈 ^t^t^t^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N16^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S猫鼬之怒 ^SEnabled^B ^SOnlyMine^B ^SGUID^STMW:icon:1NarI8MOkaQM ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^t^N17^T ^SShowTimer^B ^SType^Sbuff ^SShowTimerText^B ^SName^S201081 ^SGUID^STMW:icon:1NarIOCbWvOi ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^SFakeHidden^B ^SEnabled^B ^t^N18^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N19^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N20^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingX^N-2 ^t^t^t^N20^T ^SGUID^STMW:group:1N=qrdSrXZG9 ^SPoint^T ^Sy^F4520658163728388 ^f-45^Sx ^N7.7210645397511^Spoint ^SBOTTOM^SrelativePoint ^SBOTTOM^t ^SScale^F7110458481836034 ^f-52^SColumns ^N1^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1Naq=LClc=Fx ^N2^STMW:icon:1Naq=tFbabfT ^N3^STMW:icon:1Naq=tGJsjcI ^N4^STMW:icon:1Naq=cLka4P8 ^t^SEnabled^B ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N2^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N3^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^N4^T ^SStates^T ^N1^T ^t^N3^T ^t^N4^T ^t^t^t^t^SSettingsPerView^T ^Sicon^T ^SSpacingX^N-2 ^t^t^t^N21^T ^SGUID^STMW:group:1N=qriMvwYkO ^SPoint^T ^Sy^F4520658163728388 ^f-45^Sx ^F-5795496062737841^f-46 ^Spoint^SBOTTOM ^SrelativePoint^SBOTTOM ^t^SScale^F7110458481836034 ^f-52^SColumns ^N1^SIcons ^T^N1^T ^SType^Smeta ^SIcons^T ^N1^STMW:icon:1Naq=cLXHX6O ^N2^STMW:icon:1Naq=tFV5euy ^N3^STMW:icon:1Naq=tGELGzO ^t^SEnabled^B ^SStates^T 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[/quote]


附件

改动


评论

UID:2298677
+ [b]Reply to [tid=10348514]Topic[/tid] Post by [uid=33379395]tianyi0988[/uid] (2016-11-10 18:56)[/b]

同迅捷微风,祝贺你们

UID:1860690
+ [b]Reply to [tid=10348514]Topic[/tid] Post by [uid=33379395]tianyi0988[/uid] (2016-11-10 18:56)[/b]

贴条 感谢下,学习到很多啊。


啊呀 快看 流流躺尸过BOSS辣[s:ac:黑枪]
快点个赞 太棒啦[s:ac:blink]


同服发来贺电


同服,半夜见你们跳成就,恭喜啊!


强啊[s:ac:上]
请问,闪击这个天赋是否试用所有


[b]Reply to [pid=201890568,10348514,1]Reply[/pid] Post by [uid=37880322]杨某人1996[/uid] (2016-11-10 20:23)[/b]
长时间AOE觉得还不错。。但是主要上周词缀 我们DH不能A的太猛 再加上鸟D没有太多AOE 所以选择了这个天赋


[b]Reply to [pid=201887432,10348514,1]Reply[/pid] Post by [uid=39224764]玖零后小贱贱[/uid] (2016-11-10 19:41)[/b]
感谢感谢!


[b]Reply to [pid=201886704,10348514,1]Reply[/pid] Post by [uid=38125610]雾阿[/uid] (2016-11-10 19:31)[/b]
流流是吉祥物[s:ac:心]


很详细的攻略 这份跳怪路线和我一直打的还不太一样


我在有橙鞋之前一直用闪击,单体只低一点点,但是转火快。有鞋之后杀戮使用率大大增加,闪击又不加杀戮伤害,就换2了。


你好,首先感谢楼主的分享,对我们这些萌新有着非常大的帮助,不过还是有不懂的想问问,就是你在帖子上发布的那些字符串要怎么用?TMW要怎么去弄?我是刚玩这个游戏,朋友介绍了EUI,但是找不到你的那个界面配置字符串要怎么用?可以麻烦你教一下吗?感激不尽!!!


厉害的,下次带我飞啊。


[quote][pid=201903312,10348514,1]Reply[/pid] [b]Post by [uid=39541054]Fanty123[/uid] (2016-11-10 23:28):[/b]

你好,首先感谢楼主的分享,对我们这些萌新有着非常大的帮助,不过还是有不懂的想问问,就是你在帖子上发布的那些字符串要怎么用?TMW要怎么去弄?我是刚玩这个游戏,朋友介绍了EUI,但是找不到你的那个界面配置字符串要怎么用?可以麻烦你教一下吗?感激不尽!!![/quote]

eui配置里面可以直接把字符串导入
tmw的话……也是复制所有字符串到你的tmw插件里,覆盖你之前的就可以了(如果怕不喜欢,可以提前导出自己的备份)

改动



顶一个,很不错的帖子


同服贺电[s:ac:哼]


比较关注鸟德的配装和天赋[s:ac:茶]


同迅捷微风兽王顶起,世界频道见证你们跳成就。


学习了


马克了,顶一个。很厉害啊


天意聚聚,强,无敌,rua

晚上提醒我排哈版,看的脑壳疼[s:ac:冷]

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