<<123>>  Pages: ( 3 total )
发表回复发表回复 发表新贴发表新贴

..:: [翻译][WLK][PVP][2V2/2300+]术士/萨满组合指导(绝佳的术士PVP入门帖/11.7更新组合战术) ::..

· 收藏主题 · 转贴
AUTHOR CONTENT
[0 楼] 英雄梦 (261761) 2009-11-02 23:05

» [url=http://bbs.ngacn.cc/read.php?tid=2872233][翻译][WLK][PVP][2V2/2300+]术士/萨满组合指导(绝佳的术士PVP入门帖/11.7更新组合战术)[/url]


[size=130%][b]原帖地址:[url]http://www.arenajunkies.com/showthread.php?t=127913[/url]
发布时间:10-29-2009, 12:30 PM
作者信息:
[img]http://img.ngacn.cc/attachments/mon_200911/02/-261761_4aeedb7893c46.jpg[/img]


[quote]为了方便大家的阅读和查找和编辑的便捷,我将本文所有大小标题分层次编写了目录,并且以橙紫蓝颜色分开,大家在查找急于阅读的内容时候只需要使用[color=red]ctrl+f[/color]调出搜索框,粘贴进去想要查看的内容即可,例如,你想直接查看宏命令,则在搜索框中粘贴上“1.5 宏命令”即可。

目录

[color=orange]1.0 万事开头难[/color]
[color=purple]1.1 组合的优势
1.2 组合的劣势
1.3 装备[/color]
[color=blue]1.3.1 PVP装备对比
1.3.2 散件
1.3.3 附魔
1.3.4 宝石
1.3.5 雕文
1.3.6 你的目标是在装备数据上达到[/color]
[color=purple]1.4 插件(一些重要的)[/color]
[color=purple]1.5 宏命令[/color]
[color=orange]2.0 各地图开局战术[/color]
[color=blue]2.0.1 刀锋山竞技场
2.0.2 纳格兰竞技场
2.0.3 洛丹伦废墟竞技场
2.0.4 达拉然下水道
2.0.5奥格瑞玛竞技场[/color]
[color=orange]3.0 队伍基础[/color]
[color=purple]3.1 基本提示[/color]
[color=blue]3.1.1 欺骗施法(骗打断)
3.1.2 恶魔法阵
3.1.3 进攻性传送
3.1.4 治疗传送
3.1.5 恐惧传送
3.1.6 不畏冲锋
3.1.7 化解控制
3.1.8 在击晕中被击杀
3.1.9 痛苦无常
3.1.10 鬼影缠身
3.1.11 恐惧嚎叫
3.1.12 死亡缠绕
3.1.13 邪甲术和魔甲术[/color]
[color=purple]3.2 通用战术[/color]
[color=blue]3.2.1 敌人的宝宝
3.2.2 吸取魔法
3.2.3 双DPS
3.2.4 DPS+治疗
3.2.5 vs法师队伍
3.2.6 vs死骑队伍[/color]
[color=purple]3.3 死里逃生[/color]
[color=blue]3.3.1 vs猎人队伍
3.3.2 vs圣骑士队伍
3.3.3 vs治疗小德
3.3.4 小德不会oom?
3.3.5 地狱烈焰破羊
3.3.6 vs战士[/color]
[color=orange]4.0 天赋[/color]
[color=orange]5.0 对各个组合战术[/color]
[color=blue]5.1 Vs.死亡骑士&德鲁伊
5.2 Vs死亡骑士&圣骑士(神圣)
5.3 Vs死亡骑士/萨满(恢复)
5.4 Vs德鲁伊(恢复)&猎人
5.5 Vs德鲁伊(恢复)&圣骑士(惩戒)
5.6 Vs德鲁伊(恢复)&战士
5.7 Vs德鲁伊(恢复)&盗贼
5.8 Vs德鲁伊(恢复)&术士(痛苦)
5.9 Vs猎人&圣骑士(神圣)
5.10 Vs 法师&牧师
5.11 Vs法师&盗贼
5.12 Vs圣骑士(神圣)&术士(痛苦)
5.13 Vs圣骑士(神圣)&战士
5.14 Vs牧师(戒律)&盗贼
5.15 Vs牧师(暗影)&盗贼
5.16 牧师(戒律)& 术士(毁灭)
5.17 萨满(恢复) & 盗贼
[/color]

(未翻部分)
[color=silver]
5.18 Shaman(resto)& Warlock(affli)
5.19 Shaman(resto) & Warlock(destruction)
5.20 Druid[Feral] & Rogue[/color]
[/quote]

翻译正文:

[更新]术士/萨满指导

注意:这篇指导同样为了那些几乎是刚刚接触竞技场的朋友,这也是为什么会给出一些宝石插法的其他建议等等。

[quote]
好吧,一些人可能知道我的S5术萨指导已经过时了,所以我着手进行了一下更新。
这里已经取得了一些进展,并且还会有更多的东西加进来。
如果大家能接受这些更新,那么所有我以前旧的战术都会更新一下,因为他们确实太过时了。[/quote]

1.0 万事开头难

1.1 组合的优势:
这个组合拥有非常有效的控制,和魔法续航能力,这些使得这个组合就有更强的保命能力,并且能够在对方治疗被控制的时候取得强杀。
当想要取得击杀时,萨满也可以得心应手地辅助术士输出伤害。

·优秀的控制
·优秀的续航能力
·优秀的多目标压制
·优秀的集火强杀能力

1.2 组合的劣势:
这个组合的劣势莫过于如果术士没有到位的帮助,萨满太容易被杀掉。
以及,如果术士的传送没有没有好,在对阵战士+治疗和双DPS组合的时候就很危险。
比如,野德/贼这样的组合可以再一个闷棍的时间内强奸萨满。

·单独职业太弱
·战士队
·一些双DPS组合
·仅有的一个驱散,还有冷却时间

1.3 装备:
如果你是一个刚进入竞技场的术士,并且缺少装备,那么以下是一些起家的路子。
开始的时候,无论如何尽可能多穿一些韧性装是必要的,一个最简单的办法,就是裁缝制作的冰霜原始套,做到以上之后,自己收集荣誉,并且开始竞技场的比赛。在你取得荣誉

之后,我更倾向于把冰霜原始套换成致命角斗士装备,因为它只需要荣誉就可以买到。
无论如何,如果你可能得到足够的竞技场点数,你还可以用竞技场点数+荣誉点数的方式,购买狂怒角斗士装备。
当你的装备水平足够强力,达到1500-1800的等级,可以开始买残酷角斗士的奖励了。
这时在你装备问题上的最基础地更新。

1.3.1 PVP装备对比(不插宝石条件下)
冰霜原始套(头、肩、胸、腿和手套)
耐力 309
智力 206
护甲 1138
韧性 206   
法术能量 363
致命一击等级 206

憎恨角斗士
耐力 458
智力 201
护甲 1220
韧性 240
法术能量 397
致命一击等级 195

致命角斗士
耐力 515
智力 224
护甲 1250
韧性 271
法术能量 452
致命一击等级 227

狂怒角斗士
耐力 618
智力 270
护甲 1289
韧性 331
法术能量 561
致命一击等级 282

无情角斗士
耐力 736
智力 327
护甲 1374
韧性 414
法术能量 679
致命一击等级 366

建议:每周跑一次阿尔卡冯的宝库,如果运气好的话,这将在节省一些竞技场点数的前提下提升装备。

1.3.2 散件:
散件穿足急速,根据你天赋的需要。
无论如何如果你想要堆高命中等级,穿一些加命中的项链和披风。

1.3.3 附魔
手套:+法术能量
手腕:+法术能量
披风:+法术穿透
胸甲:+韧性
鞋子:+次级加速/耐力
帽子:+法术能量和韧性
肩膀:+法术能量和韧性
(注意:如果你有专业优势下更好的附魔,必然是用更好的。)

1.3.4 宝石:(痛苦急速配置
红色宝石:7x[法术能量]
紫色宝石:3x[法术能量和法术穿透]
黄色宝石:1x[法术能量和韧性]

竞技场装备

头部:

·多彩
·红色

肩膀
·红色

胸甲
·红色
·红色

手套
·紫色

腿甲
·红色
·紫色

散件:
腰带
·红色
·紫色

鞋子
·黄色

1.3.5 雕文:
恐惧嚎叫雕文(主要)
腐蚀雕文(主要)
灵魂链接雕文(主要)
疲劳诅咒雕文(次要)

其他的选择:
地狱猎犬雕文(主要)
灵魂链接雕文(主要)
腐蚀雕文(主要)
疲劳诅咒雕文(次要)

1.3.6 你的目标是在装备数据上达到:
900-1000韧性
魔甲术下,+2900法术能量
邪甲术下,+3200法术能量
26000-28000血量
10-15%的急速率

1.4 插件(一些重要的)
Quartz
Necrosis
FocusFrame
Gladius
Ghost Pulse
Power auras
Aloft (for tremor totems)
DrTracker
Afflicted 3

1.5 宏命令:
宝宝
一些使你使用宝宝更加简单的宏

所有宝宝一键宏(吞噬暗影是为了抓贼)
[code]
/focus [modifier:alt]
/cast [pet:魅魔, target=focus] 魅惑
/cast [pet:地狱猎犬, target=focus] 法术封锁; 法术封锁
/cast 拦截(等级 4)
/cast 吞噬阴影(等级 9)
[/code]
译者注:这些宏我没有测试过,如果有使用问题或者已经有改好的宏,请跟帖提示,以便完善此帖。该宏目前表面上的意思是:alt+宏,焦点目标;当使用魅魔时,魅惑焦点:当

使用地狱猎犬时,有焦点则法术封锁焦点,无焦点则沉默当前目标;当使用恶魔卫士,拦截目标;当使用虚空行者时,吞噬暗影。

宝宝驱散萨满
[code]/cast [pet:地狱猎犬, target=你们萨满的名字] 吞噬魔法[/code]

宝宝驱散自己
[code]/cast [pet:地狱猎犬, target=Self] 吞噬魔法[/code]

焦点宏
在对阵一切组合时,焦点宏在控制上是非常强大的。
许多人经常来不及躲避恐惧,因为他看你(术士)的目标是他的队友,但是恐惧降临到他们头上。
这也是最好的对付绕柱子的治疗的方法。

恐惧焦点目标
[code]/cast [target=focus] 恐惧[/code]

放逐焦点目标
[code]/cast [target=focus] 放逐[/code]

大舌头焦点目标
[code]/cast [target=focus] 语言诅咒[/code]

其他宏
传送
[code]
#showtooltip 恶魔法阵:传送
/cast [mod:alt] 恶魔法阵:召唤;
[nomod] 恶魔法阵:传送;[/code]

译者注:点住alt+宏 召唤法阵,再直接点宏,传送。

2.0 各地图开局战术:
2.0.1 刀锋山竞技场
开局奔到桥中央放下恶魔法阵,然后返回自己的桥头。
基本上如果他们向恶狗一样追杀你,利用大桥风筝近战。
从桥上跳下来,然后看看他们有没有跟下来,如果他们跳下来了,那么传送回去,接下来你的DOT会耗干他们。
如果他们不跟下来而是转向集火你们萨满,那么也传回去,恐惧他们进行控制。

2.0.2 纳格兰竞技场
先到你们的一边的一个柱子放下恶魔法阵,然后转向另一个柱子站位。

2.0.3 洛丹伦废墟竞技场
把恶魔法阵放在中央墓地的角上。这样你就有两条路绕开敌人视野或者取得对他们的射程。

2.0.4 达拉然下水道
选择1:把恶魔法阵放在上平台的楼梯的一角,放置在这里的好处是这样一来,法阵就处于你移动的中间。这样你可以持续进攻或者迅速躲避敌人攻击视野.

选择2:一开门就冲出来,不要接战,一直跑到地图一角的箱子,在箱子后面放下恶魔法阵。
这个竞技场是由两个平台构成,一个低台,一个高台。这里有两条路到达较高的台子,这就可以让你像在刀锋山一样风筝近战。把法阵留在高台上,然后跳下去看看他们是不是跟

过来然后传回去。

2.0.5奥格瑞玛竞技场
当升降梯到达上层的时候,赶紧放下法阵,然后随着你跟敌人拉开距离以后,把法阵移到一个柱子下,并且保持上上下下。
不过鉴于这个地图以及他的视野,这个放法阵可能不是最好的。所以把法阵留在中央,也是很好的选择,这样一来它几乎总是在你的射程内。

3.0 队伍基础:
你是你们萨满的保护者,同样的,他也是你的保护人。永远不要相互离开。如果对方企图集火你们萨满,将他们恐开,如果他们想要集火术士,你们萨满用地缚图腾、冰霜震击和

妖术帮助你风筝他们。

术士:
这个队伍的生存能力主要依赖于术士和你对使用恐惧以及其他的你所掌握的控制技能的理解。萨满是很重要的一部分,但是离开了你的恐惧,这个队伍将不会有希望。

3.1 基本提示
3.1.1 欺骗施法(骗打断)
如果你还没有熟练掌握这些,这应该是你做的。
这在你们对阵任何一个组合都是必要的,这防止你被反制,这还意味着你将失去更多的伤害输出。

Afflicted 3是一款可以追踪敌人打断技能的冷却时间(比如脚踢)的优秀插件。
速速装之!

3.1.2 恶魔法阵:
这基本上是用来风筝对放近DPS然后得以生存,不过也可以以一些特殊的方式使用。
风筝:在高台上使用恶魔法阵,然后把它留在那里自己跳到台下,有时候敌人近战就会跟着你跳下去,这时候传回去,你就可以轻松给敌人上dot,你们萨满也可以很舒服地治疗

你。

3.1.3 进攻性传送
用传送获得更多进攻的方式也是一个好选择,这可以让你更迅速的接近敌人进行恐惧或者制造伤害。
一个典型的例子,当你恐住一个目标,然后他跑到柱子后面,超出了你的射程。
如果你恰好可以传送到离他更近的地方或者就在他身边,传送过去,然后恐惧之。
特别是对于治疗的小德,如果你试图进行击杀,不要让他加一口血。

3.1.4 治疗传送
首先要确保你们萨满知道法阵被安放在什么位置。好的安全治疗的方式是这样,告诉你队友你即将传送了,这时,他开始面向法阵(达到足够的治疗距离),当你传送完成后,就

可以进行治疗了。

3.1.5 恐惧传送:
如果你被贴住了,并且这种情况下感觉恐惧放不出来,放下一个新的法阵,然后开始缓慢的风筝他们,离开法阵,一旦你走出20码以后,传回法阵,让你们萨满给你清毒,你开始

读恐惧。

3.1.6 不畏冲锋
如果你对你把握时间的能力有信心,你可以在战士冲锋或拦截你的同时使用传送,会有一些帮助。
注意,如果你的公用cd没有好,这个时间是很难掌控的。

3.1.7化 解控制
通常对方队伍想要通过沉默术士或者晕住萨满,rush术士的时候,你们萨满应该通知你,他正在被控制,无法进行治疗。当这种情况发生时,传送到安全位置,并且脱离对方打击

视线,等击晕或者沉默过去再说。

3.1.8 在击晕中杀
(vs盗贼)
如果你吃到过多伤害,下血很快,这时候你们萨满还被闷住了或者被其他方法控制了。
不要站在那里期待眩晕结束然后你传走。
如果你血量过低了,下血很快,用掉你的徽章,然后传走。
等你们萨满脱离了闷棍,就会简单些了。

3.1.9 痛苦无常:
使用这个法术来保护你的dot和你的恐惧。
对于有防御驱散队伍的最好办法就是使无常+恐惧。通常他们看到恐惧到他们身上,就会开始读驱散,这样他们就有相当的几率驱散到痛苦无常
当然,如果他们稍微有点脑子的话,是不会去驱散的。

3.1.10 鬼影缠身:
保持这个技能始终CD中,它是免费的治疗,小小的爆发和对你dot的增强。

3.1.11 恐惧嚎叫:
尽量只有当对方的地方都在范围内,再使用这个法术,但是如果你感觉目标贴住你,不能恐惧的时候,就使用它,以便脱身吧。

3.1.12 死亡缠绕:
防御型——
将这个法术最为你的终极控制技能,来保护你的治疗免于被击杀,或者用于控制住对方治疗。

进攻型——
如果当你正准备恐起对方,寻求击杀,这时对方治疗被控制住,恐惧即将结束了,你认为你不能恐惧得足够快以使得他接不上治疗,那么就给他一个恐惧缠绕,跟他说:“走开!
”这样做的话,不是你们击杀掉你们DPS的目标,就是你有获得了足够的时间来重新读一个恐惧。

3.1.13 邪甲术和魔甲术
轮流使用这两个护甲。如果他们没在攻击你,那么没有必要使用魔甲术,使用邪甲术来增加额外的伤害。然后如果他们集火你,那么还是全程魔甲术吧。

3.2 通用战术
3.2.1 敌人的宝宝:全程保持对方宝宝的dot,不要忘记吸取灵魂(斩杀效果,血量低于25%,4倍伤害)对于宝宝同样有效。如果宝宝血量低于25%,然后你对其吸取灵魂,真没有

什么办法能让一个治疗顶住伤害了。

3.2.2 吸取魔法:这是蓝跳战中最强大的工具。可以用来给与对方在魔法上更多的压力,或者干脆集中精力于OOM他们。
特别是着急速装+根除的时候,抽蓝会变得无比强大。我个人喜欢在蓝条战中用根除进行抽蓝。

3.2.3 双DPS:
这场战斗将掌握在术士的手中以及术士多大程度上进行控制。当你面对对方双DPS时,在敌方两个DPS间切换进行恐惧。尽最大可能降低他们的伤害输出。

3.2.4DPS+治疗
这个组合将会不是在你们萨满的协助下恐惧+击杀对方目标,就是将比赛拖入消耗战。是的你听到的没错,虽然他们已经不经常发生,但还是会出现。

3.2.5 vs法师队伍:
一直把你宠物的驱散放在手动状态,并且时刻准备驱掉你或者你们萨满的羊。

3.2.6 vs死骑队伍
搞清楚对方的食尸鬼正在攻击谁,考虑是否杀掉它。如果它正在攻击你们萨满,那么就让他敲去,因为这样差不多通过水盾不断给你们萨满免费的魔法。如果正在攻击你,上齐

3dot,然后过一会它就挂掉了。当然你得保持他们治疗忙于其他,才能实现。

要注意用地狱猎犬打断石像鬼的施法,并且上好双dot/语言诅咒来削减它。石像鬼制造的伤害是不容小视的,并且还增加了一点dk的爆发伤害。不过不要把伤害集中在它身上,仅

仅让dot磨光他的血就行了。

3.3 死里逃生
vs盗贼队伍
由于你和萨满之间有有一定距离的,这样你们萨满是站在你的法阵边上的,然后如果他们爆发你们萨满,你就传送回去帮他控制,同样的如果他们集火你,伤害太高的时,还是传

送回去获得治疗。

3.3.1 vs猎人队伍
进攻型:
一直保持猎人和它的宝宝的dot。

防御型:
给猎人上痛苦无常+恐惧,集中dot于猎人的宝宝和他们治疗。

3.3.2 vs圣骑士队伍
如果你能在骑士施法治疗的时候沉默上他,你将有六秒时间(对方加神圣系强化专注光环情况下)在他开出无敌前摁倒他。

3.3.3 vs治疗小德
小德魔法过低的时候,具体点5%-15%,时刻准备着为驱散小德激活而奋斗,你必须跟紧他,当他使用激活,你可以快速驱掉它,费点劲至少也要驱散掉。

3.3.4 小德不会oom?
如果你的狗的沉默好了,这有一个很好的解决办法。当生命绽放结束时,会为小德带来5%的魔法(具体不确定)。如果你在小德生命绽放结束的时,沉默他,你有足够的时间抽回

他从这一机制中得到的蓝,这样他就没法进行治疗,这样以后德鲁伊就完全空蓝了。

3.3.5 地狱烈焰破羊
好吧,这个技巧确实是需要非常快的反应才能实现。起码的,你必须在公用cd冷却的时候,才能打出来。当法师开始施放变羊的时候你需要开始施放地狱烈焰。地狱烈焰的伤害比施放只有一个小小的延迟,所以它的效果不会像灭破羊明显。如果你设法在法师读羊读到20-35%的时候,施放地狱烈焰,那么就可以破掉羊。但还是很困难,并且如果你没有准备好几乎不可能实现。

3.3.6 vs战士
压制如果在你施发的时候打到你身上,会伴随降低伤害50%的效果。如果这种情况发生,你会失去很多伤害,这样就失去了给对方施加压力的机会。
为了避免这种情况,我建议你在afflicted 3中加入技能追踪(监视战士的压制),这里是需要手动调整的。
同样的,这还是不能100%保证安全,但是确实是有帮助的。

进入afflicted 3,增加法术:压制。在冷却栏里填入6,这时天赋允许下所能达到的最快的冷却时间了。
其他的被压制的情况,是你躲闪了战士的攻击,不过作为一个法系,这不太容易发生。你不会有太多的几率躲闪。
同样设置屏幕中央的报警。

你进行完这些设置之后,当你身上有撕裂效果的时候, 你想要做的应该是骗打断。
在你得到信息“压制已经使用”,你就可以自由的施法,而不需要担心伤害减少。
插件将会同样告诉你压制已经好了,这样你就可以躲避开。

注意:并不是100%成功。

4.0 天赋
54/17/0
[url]http://armory.wow-europe.com/talent-calc.xml?cid=9&tal=025002203122341105350230115100322030113020000000000000000000000000000000000000000[/url][/b][/size]

改动


评论

昨日之歌
首页选用
直接链接到本贴
[+]2009-11-09 10:20


NGACN
[1 楼] 英雄梦 (261761) 2009-11-02 23:06


[size=130%][b]5.0 对个组合战术
5.1 Vs.死亡骑士&德鲁伊
这个组合你需要建立起一定压力,dot上满三个目标(dk、小德和宝宝)

开局后给死骑和他的宝宝上满dot,这样迫使小德现身进入视野治疗,这时你可以使用焦点恐惧的小技巧(目标死骑但是焦点小德)把小德恐出去。小德被恐起后,给其上满dot。

这里有两种方法赢得这场较量。
杀死死骑
在前面强大的施压之后,死骑的血会降至40-60%,预计小德就疲于治疗三个目标。如果你们将死骑压到这个血量,尝试恐惧小德,并且让你们萨满随着时间的过去阻止对方治疗量,最终击杀他。
这要求死骑的宝宝先死掉,并且他的反魔法护盾处于cd中。

消耗战(参考:3.3.4 小德不会oom?)
保持对所有目标的压力,并且在恐惧死骑的时候不断抽小德的蓝。这样就降低了他们造成的压力,最终小德会空蓝。
当小德的蓝在5-10%左右的时候,准备应付激活,如果你可以做到,这将大大加快胜利的进程。
不过如果你没有做到,也不必担心,继续重复上面得战术直到小德空蓝。
当小德空蓝以后确保你的dot给小德和死骑都上满,因为即便是在1-5%这样的蓝条上,小德依然可以顶住一个人的血量,不过,救不了两个人。

还有就是利用恐惧帮助你们萨满摆脱死骑缠杀,当他制造了太大量伤害的时候。

5.2 Vs死亡骑士&圣骑士(神圣)
这里开局以后还是给所有目标上满dot,这一次我们把注意力集中在对方治疗上面。
先逼出死骑的巫妖之躯,等结束以后,恐走他,转换目标至骑士,施加压力。
你还有你们萨满都要尽可能输出伤害。
现在你们就要管理你们的打断技能:
·第一次治疗:震击
·第二次治疗:沉默
·第三次治疗:震击,周而复始。
(如果你确信自己足够快刚好可以恐到治疗,就恐起来组织他治疗)
如果圣骑使用光环来减缓妖术或者死亡缠绕。这个时候基本上当对方死骑血量低至5-20%的时候,骑士会开出无敌。
无敌开出:转换伤害目标到死骑和他的宝宝,主要给死骑压力。
注意观察无敌,无敌一消失,马上恐惧死骑,转而继续压制骑士。
输出伤害并且循环使用震击和沉默,最终取得击杀。

当无敌消失后,你们同样可以继续击杀死骑,前提是你们觉得自己能够控制住骑士,恐惧骑士,接着给他上语言诅咒。
集中伤害于死骑,并且保持对骑士的恐惧。
当然,这里可以用震击和沉默填补恐惧的间隙。

5.3 Vs死亡骑士/萨满(恢复)
由于战栗图腾的存在,所以这场战斗会有点难。

开局把宝宝设成被动攻击,好在恐惧的时候用它尽快的敲掉战栗。
这里起手给所有目标以压力,并且寻找爆发点,恐惧萨满。
当你们爆发死期,他的保命技能都用掉了,恐惧萨满,杀掉死骑。
有一点很重要的是保持死骑出的宝宝被干掉,防止他牺牲宝宝来治疗自己。
我知道他可以很快很简单地再召一个新的,但是上述战术依然是奏效的。同样的注意解掉宝宝的啃咬(nasty stun 击晕技能)。

如果你的恐惧作用到萨满,并且你有机会爆发萨满,你同样可以尝试击杀他,这个时候,你和萨满的DPS都要倾泻在对方萨满身上。
如果技能冷却的情况允许锁定击杀,使用沉默和死亡缠绕控制住萨满,当萨满被控制住,并且输出大量伤害,他是很容易被摁倒的,甚至妖术也可以派上用场。

你同样可以在对对方三个目标都施以足够的压力的时候,寻找战机进行击杀,这个时候他们其中的一个目标,就比如对方萨满,肯定会低血量,当这种情况发生时,转集火对方萨满,获得战果。

5.4 Vs德鲁伊(恢复)&猎人
如果你保持自己的队伍免于猎人的强杀,那么这个组合是很容易击破的。

消耗战(安全):
开局贴上去,恐起猎人,给对方宝宝和小德顶起dot,当dot顶满开始小德的蓝。
保持猎人走完三个恐惧,其他的什么都不要做,就让他一直处于战斗之外。等他对恐惧免疫之后,给他上满dot,然后等待控制递减重置。
等递减重置之后,继续恐惧猎人,并且集火于小德和宝宝。
等小德用过激活并且空蓝之后,停止恐惧猎人,并且给三目标上满dot,伺机取得击杀。
如果猎人转向你们的宝宝,并且他已经免疫恐惧,通过强化生命通道帮你的宝宝抬血。这是用于当你们萨满一个人顶不住宝宝血量的时候用的。

进攻战(快速):
开局依然贴上去。给猎人和宝宝上满dot,保持他们dot在身,努力恐惧小德(使用焦点恐惧)。等把小德的徽章逼出来以后,重置控制递减(就是不要恐他了)。
当控制递减重置了以后,继续dot猎人,恐惧小德,用三恐惧控制住他。
你和你们萨满的火力都要爆发在猎人身上,并且取得击杀。
如果猎人没倒,就再一次重置控制递减,重复上述战术取得战果。
重置并且重复。

5.5 Vs德鲁伊(恢复)&圣骑士(惩戒)
消耗战(安全):
战斗刚开始就利用恐惧控制住骑士,等到他开始免疫恐惧之后,给他上满dot,知道控制递减重置。
集中你们的伤害和抽蓝在小德身上,缓慢耗空他。
等到小德激活用掉之后,小德空蓝,给两个目标上满dot,取得击杀。
如果圣骑士杀宝宝,并且他的控制递减重置中,让你的宝宝保持和萨满在一起。使用强化生命通道,降低30%的伤害。

进攻战(快速)
起手伤害全力丢给圣骑士,恐惧小德,等把他徽章逼出来以后,重置冷却递减时间,这个时候,你们可以恐惧圣骑并且把伤害转向对方小德,以给你们萨满喘息。
等小德的控制递减过去以后,再次开杀圣骑,保持对他足够的压力。
当你恐惧小德的时候,骑士的无敌就被逼出来了,把所有伤害转向小德,给他足够的压力。
等无敌一结束并且控制递减重置了,转集火圣骑,控制小德。
干掉圣骑。

每当小德免疫恐惧,转向他给与足够的伤害,这样就可以保持你们对他们的施压。

5.6 Vs德鲁伊(恢复)&战士
这是一个最难对付的组合之一,我目前已经找到唯一的好办法来击败他们。
努力打消耗,否则这几乎是不可能赢的。

开局,战士冲向你(术士)。如果可以的话,牵制住战士,把他带离小德的视野,给他上满dot,以给与他足够的压力。
这时候小德就必须暴露在你视野进行治疗。
当小德一进入治疗战士的视线,用你宝宝的沉默,防止他给战士顶hot。
现在你要想方设法恐惧小德。
如果你看起来太远或者你认为你没有机会在沉默结束的时候恐起他,把死亡缠绕扔给他以获取一些时间。
当你把小德恐起后,努力击杀战士。
最好在第一次恐惧结束后,马上接上第二个恐惧,这时候很快就会逼出他们的徽章,如果你这么做,那么这里有一个很好的机会,让你在他使用徽章的同时或者刚刚使用徽章的时候,再次恐起他。
如果你没有击杀掉战士,也不必惊慌。给小德上齐dot,建立足够的压力,然后等待控制递减重置。

等到控制递减重置以后,尝试建立控制继续击杀战士。恐惧小德,干掉战士。
注意:如果可能的话,你需要你们萨满协助输出伤害。

当然不要忘记使用放逐,这里有许多小德不管三七二十一,出来就树人。当恐惧免疫的时候,使用放逐会有很大的帮助。

宝宝:
如果战士转向你的宝宝,使用生命通道,萨满把血顶住。这样一来,过不了多久战士就会转回你或者萨满。
不过不要真的让你的宝宝挂掉,在这场战斗中沉默占据着很重要的角色。
·给战士上dot
·三恐惧控制小德
·死亡缠绕&沉默小德
·击杀战士
如果还没有充值,重复上述套路。
这里还有一个小小的机会击杀小德,前提是他没有给自己上dot,然后突然转集火他。
不过这是很难做到的。

注意:
这是一个非常难于战胜的组合,特别是如果这个小德很犀利的话。

5.7 Vs德鲁伊(恢复)&盗贼
这是一个比较困难的组合,对比贼牧,他们强在,你很难让小德空蓝,还有恼人的飓风。
不过,还有就是使用恐惧控制盗贼的时候简单一些,因为他们没有驱散。

这里你要尽可能给两个目标同时施加压力,并且使用沉默+震击反掉飓风。

如果你想打耗蓝战,三恐惧盗贼,并且转向小德,当盗贼开始免疫恐惧的时候,给盗贼上dot,保持对他的压力。当控制递减结束后,继续恐惧盗贼,并且转向小德,上dot+抽蓝。
这场战斗会持续很长时间,而你们萨满得喝许多次水,不过这样还是会取得胜利。

有一种更快的办法,可以耗掉盗贼的保命技能,然后控制小德,击杀盗贼。
不过由于小德大量的hot,和盗贼的打断技能,这是很困难的。
·给两个目标都上dot
·轮流恐惧
·沉默飓风
·震击飓风

5.8 Vs德鲁伊(恢复)&术士(痛苦)
又是一场耗蓝的战斗。
同样对付任何术士+治疗组合的途径

对宝宝输出伤害:
这将经常迫使对方术士在他的宝宝血量过低的时候转向防守,他会使用生命通道把他的血顶过来。
这会降低他的伤害输出。

对术士输出伤害:
随着宝宝分担伤害,痛苦术士杀死痛苦术士的机会是很小的,不过对于术士的伤害,也会被分担到术士的宝宝身上。这就意味着对术士宝宝的压力,并且让它更容易被杀掉。

对三目标输出伤害:
这就是单纯的为了施加压力,迫使对方必须输出更多的治疗来抵御伤害。

在这场战斗中保持对方三目标伤害,把术士作为你控制的焦点目标来切断他们的伤害。
对对方术士使用沉默和语言诅咒。
你必须努力对对方小德上dot并且抽蓝,努力赶在你们萨满空蓝之前,让对方小德空蓝。
同样重要的是你需要和小德保持距离,以便你可以及时打断他喝水。

如果对方小德在被恐起的时候,没有保持hot在身,你还可以尝试击杀对方小德。当他被恐起或者清掉了他的hot,继续恐惧之,全力击杀。
无论如何,这里你将几乎使用沉默+死亡缠绕来控制他足够长的时间来取得击杀。

这场战斗80%的时间结束战斗,在于一方空蓝,贫于治疗。

总之这场战斗没有什么特殊的技法
·全程保持三目标满dot
·不要让宝宝挂掉
·击杀对方宝宝
·让对方小德空蓝或者杀掉他。

5.9 Vs猎人&圣骑士(神圣)
开局痛苦无常+恐惧猎人,给骑士和猎人宝宝上dot。
上完dot,全力压骑士。
·第一次治疗:震击
·第二次治疗:沉默
·第三次治疗:震击,周而复始
这个时候骑士会使用光环掌握或者无敌
光环掌握的话,你们应该用死缠或者妖术,这将逼出他的无敌。
无敌开启,转向猎人,火力全开,无敌结束后,焦点恐惧骑士,努力控制住他取得击杀。
如果击杀猎人失败了,那么转向输出骑士,而恐惧猎人。
尝试击杀骑士,保持压力,直到控制递减重置。
当骑士身上没dot后,给猎人上dot,恐惧起骑士,这里绝佳的击杀猎人的机会。

如果没有成功,再次转集火,重置并且重复。
(保持猎人宝宝的dot直到他挂)

5.10 Vs 法师&牧师
记住用你的宝宝驱散掉羊。
总体上来讲,这时一场很简单的战斗,因为你可以保持你们萨满免于对方二人的集火击杀。
战术也很单一,站位安全抽牧师的蓝,使之空蓝。(痛苦无常+恐惧法师)
同样不要让法师或者牧师有机会吃喝,这样法师就会因为缺蓝而失去很多伤害。
当牧师使用暗影魔的时候,恐惧掉他,同样可以配合痛苦无常。如果牧师驱散掉,继续驱散它。这样牧师就不能从暗影魔上得到任何魔法。
当牧师空蓝之后,解决他们。
·控制法师
·给牧师上dot,抽蓝
·恐惧暗影魔
·保持你们萨满安全
·驱散羊
胜利!

5.11 Vs法师&盗贼
这是一个半强的组合特别是在低端装备时,这主要取决于术士的肩膀。
最困难的环节是一开局的时候,当你们一个人被闷住的时候,另一个人能否在两人的合力击杀下生存下来。
防止好法阵,并让你们萨满站在附近。
在你和萨满之间拉开距离,但是注意保持在传送回法阵的范围内,同样的把宝宝留在你们俩之间。这样它可以随时吃掉你和萨满的魔法。

大部分这个组合,都会闷术士,开局杀萨满。(不要把徽章给了闷棍)
这里你应该击杀的应该是盗贼。
开局沉默掉法师的第一个寒冰箭,并且恐惧盗贼(亡灵的话,恐惧两次即可)
给盗贼上腐蚀术、痛苦,并且和宝宝一起攻击盗贼。恐惧转向法师(亡灵恐两次),输出盗贼。在这时候,盗贼会使用斗篷,并且重新起手。
在他重新起手之后,再次恐起他,并且沉默法师。[保持给法师上好语言诅咒,即便他可以移除它,还是起作用的。]
现在转向盗贼,控制法师。
这里,保持轮流恐惧,尽可能保持二打一,这样一来,你就保证了萨满的安全。

这场战斗主要是最大限度化解敌人的伤害,缓慢击杀他们盗贼。
不要只顾着对盗贼输出伤害,而忘记了控制法师。
·给盗贼dot
·沉默法师寒冰箭
·驱散掉羊
·轮流恐惧盗贼和法师
·注意防守

如果他们一门心思杀术士,这会变得很简单,因为术士有逃脱伤害的方法。

5.12 Vs圣骑士(神圣)&术士(痛苦)
这场战斗大部分时间都是关于消耗、宝宝和施加压力。
谁能建立起更多的伤害,谁就能左右游戏。

对宝宝输出伤害:
这将经常迫使对方术士在他的宝宝血量过低的时候转向防守,他会使用生命通道把他的血顶过来。
这会降低他的伤害输出。

对术士输出伤害:
随着宝宝分担伤害,痛苦术士杀死痛苦术士的机会是很小的,不过对于术士的伤害,也会被分担到术士的宝宝身上。这就意味着对术士宝宝的压力,并且让它更容易被杀掉。

对三目标输出伤害:
这就是单纯的为了施加压力,迫使对方必须输出更多的治疗来抵御伤害。

战斗一开始,你应该焦点恐惧对方术士,用你宝宝的沉默,主要用你语言诅咒和恐惧对方术士,这样就切断了对方的伤害和控制。
来自于他们越少的控制,就意味着你有更多的时间输出伤害和抽蓝抽血。

同样的,战斗过程中注意看对方宝宝的血条,如果他的血量过低了,你们可以尝试把他拉到一个柱子后面,避开他们的治疗,并且击杀之。如果你两次成功杀掉对方的宝宝,你们术士应该跟术士在一起,保证你们宝宝的血量,之后,当你盯住骑士的时候,不要让对方术士再召唤出宝宝。

现在,圣骑士确实非常难空蓝,但是这还是可以做到的。无论如何最好的办法取得战场战斗的胜利是在骑士用掉无敌之后,杀掉他。
使用震击+沉默控制链
·第一次治疗:震击
·第二次治疗:沉默
·第三次治疗:震击,周而复始

同样的如果你成功地杀掉他们宝宝,你可以尝试恐惧他们圣骑士,杀术士。没有灵魂链接的术士还是很好杀的。

总体上来讲,没有什么特殊的战术来对付这个组合
全程保持三个目标
顶住自己宝宝的血
杀掉他们的宝宝
让他们骑士空蓝或者杀掉他

5.13 Vs圣骑士(神圣)&战士
这是一个比战德简单点的组合,因为,控制住一个用掉了无敌的骑士是多么简单。
不过仍然是一场很难的战斗。

开局给所有目标上dot。给战士施压,恐惧圣骑士(dot依然上)。
尽快逼出圣骑士的无敌。
无敌结束之后,重置战斗,如果你可以的话。(大部分时间你不能)
无敌结束之后,把战士带离骑士的治疗视野,给战士上dot。
现在不是你们萨满妖术骑士,就是你恐惧他。
在妖术,恐惧都用过以后,战士还没躺,使用:
·第一次治疗:震击
·第二次治疗:沉默
·第三次治疗:震击,周而复始

你同样可以在妖术和恐惧之间使用震击和沉默。重置和重复战术直到战士挂掉。

这同样会有的时候,骑士在受到dot伤害,并且全力治疗战士的时候,自己的血量过低了。
当这种情况发生的时候,尝试转集火他,取得击杀。
·控制骑士
·保持宝宝的血量
·击杀战士

5.14 Vs牧师(戒律)&盗贼
这里你有两种方法赢得消耗战或者击杀盗贼,消耗战无论如何需要相当好的装备。

传送:
这里使用法阵配合疲劳诅咒风筝盗贼,以降低他们的伤害。

消耗战:
盗贼起手你(术士),给他上腐蚀术和痛苦,并且开始读恐惧骗打断。
在盗贼使用脚踢之后,给盗贼上痛苦无常接上恐惧,如果牧师在视野内距离够得话,抽他的蓝。
如果盗贼在被你恐惧的时候来开了一些距离,我每次都会预读痛苦诅咒来替换疲劳诅咒。
这个时候,你可以开始风筝盗贼,或者给盗贼上满dot,直到他跟上你。

你同样可以通过施放疲劳诅咒,然后用法阵风筝他,传走,然后开始跑。
无论如何只要盗贼控制递减没减完,我会不断给他恐惧。
仍然通过骗到脚踢,你可以很轻松恐惧起来。
同样的,一旦有可能,给牧师上好痛苦无常,上满dot,这样他就不能驱散你的抽蓝。

保持这么做直到牧师蓝条变低,在他的蓝低调20%左右,确保你的群恐是就位的。暗影魔出现以后,放掉你的群恐,并且给它加上痛苦无常,如果第一个恐惧被驱散了,准备好施放第二个恐惧。
如果暗影魔用在你们萨满身上是不太可能的。让萨满该上水盾的时候上好。
当牧师基本上空蓝了,给他们两上好dot,杀掉其中一个。

如果他们起手你们萨满
只不过要给盗贼上好无常+恐惧,给牧师压力。当盗贼恐惧免疫之后,转向给盗贼施压,并且努力在牧师要治疗的时候,焦点恐惧他。
否则同上述他们开局术士的战术。
就个人而言,我感觉他们起手萨满会比较容易一些,这样术士就可以自由的施法了。

进攻型:
给盗贼施加压力,迫使他使用暗影斗篷,等到他保命技能用过之后,给盗贼上满dot,给牧师妖术和恐惧。
击杀盗贼。
当你们装备很基础的时候,这是很困难的,你(术士)必须抗住盗贼的伤害,而没有控制他那么惬意。

如果你找到合适的机会,这个战术可以在你使用消耗战术的时候使用。
·读恐惧骗打断
·保持宝宝存活
·风筝盗贼
·交替恐惧

5.15 Vs牧师(暗影)&盗贼
这场战斗可以对比法牧组合,唯一比较困难的地方在于,你不能磨死盗贼,因为牧师可以切出暗影进行治疗。

开局恐惧盗贼,沉默暗牧[全程保持牧师的语言诅咒]
现在恐惧牧师,给盗贼上满dot,给盗贼施加大量压力。
保持这样,直到盗贼用掉暗影斗篷和其他的保命技能。
通过对盗贼施加压力,这样以后你可以要么逼迫牧师切出暗影进行治疗,来抵御伤害。
想要取得战场战斗的胜利,要么牧师空蓝,盗贼死掉,或者在牧师被恐惧的时候盗贼被杀掉。
·交替恐惧
·给两个目标上满dot
·宝宝跟盗贼
·沉默心灵震爆
·如果战栗被打掉,驱散掉恐惧

5.16 牧师(戒律)& 术士(毁灭)
这是所有毁灭术+治疗组合中,最容易对付的。
因为牧师是很容易空蓝的,以获得击杀。

站在靠近柱子的地方,这样你可以随时躲开对方术士的视野,驱散掉献祭。
·主要焦点控制术士
·恐惧
·沉默
·震击

努力控制住术士,这样他就不能起到一定的作用,如果你做到这一点,对方术士唯一可能获得击杀机会在于他们同时恐惧你们俩。
鉴于此,确保在战斗中你们俩不要站位太近。

给所有目标上dot,当牧师的蓝低到5%-20%左右的时候,确保你有群恐来恐掉暗影魔。如果你能把暗影魔废掉,比赛会快些结束。

总体上讲,对付这个组合没有什么特别的战术
·站在靠近柱子的地方
·控制术士
·恐惧暗影魔
·全程保持三目标dot
·保持宝宝存活
·击杀他们宝宝
·让牧师空蓝,获得击杀。

5.17 萨满(恢复) & 盗贼
个人而言,我觉得这是贼+治疗组合中最难对付的,佛祖保佑,这种组合并不常见。
简单来讲,当盗贼贴住你,并且萨满无脑不断插图腾,你必须恐住萨满,而击杀盗贼。

除此之外,还要注意把盗贼带离对方萨满治疗的视野,给两个目标上好dot,如果萨满进入你群恐的距离,用宝宝打掉战栗,恐之。
死盯盗贼,用两个恐惧和妖术,保持对对方萨满的控制。
震击和沉默掉读条治疗。

你应该需要用至少两次爆发,耗掉盗贼的保命技能。
这之后,找机会获得杀掉盗贼。

同样的,如果对方萨满在开阔地吃到恐惧,你可以尝试击杀萨满,这里你会需要你们萨满支援你,甚至用掉进攻性沉默和死亡缠绕。
但是最好的击杀目标还是盗贼,这是考虑到你有许多打断技能。
5.18 Shaman(resto)& Warlock(affli)
5.19 Shaman(resto) & Warlock(destruction)
5.20 Druid[Feral] & Rogue[/b][/size]

改动


NGACN
[2 楼] 英雄梦 (261761) 2009-11-02 23:07


英文文本:
[Update]: Warlock & Shaman guide
--------------------------------------------------------------------------------
NOTICE: This guide is made also for players who are totaly new to the arena. Thats why some gemming advices etc

Quote:
Ok, some of you probaly know my s5 warlock shaman guide is really out dated, So started working on a update.
heres some of the progress and still more to come.
If the update is accepted All my old tactics etc can be removed from the old guide, due them being hugely out dated

Getting started

Streght of this setup
This setup has really good Crowd control and mana regene what makes it really strong outlast and nuking down while
healer is controlled.
Shaman can also assist the warlock quite well with damage when going for kill.

Good Crowd control
Good Mana Regeneration
Good Multi target pressure
Good Single target nuke

WeaknessWeakness of this setup is definatly that the shaman can be nuked down quite easyly
if warlock isnt there to help.
And the same otherway around if warlock dosent have teleport ready
Also has huge problems vs Warrior & healer setups generally and some 2 dps setups
For example Feral druid & rogue can just rape the shaman down during sap

Weak alone
Warrior teams
Some 2 dps setups
Only 1 Dispell that has a Cooldown

Gearing up:
If your a new warlock to arena and lacking the gear heres the way to get started.
Start off trying to get much resilience as possible by any means nesesary and one of
the easyest way is to get Frostsavage gear that can be crafted by tailors.
After this start collecting your self honor and start running arena games.
After you got the honor i would personally replace the frostsavage with deadly gladiator
armor due it can be brough with honor only.
How ever if you can get enugh arena points you can also buy Furious parts for arenaspoints+honor
After your gear is high lvled enugh to reach 1500-1800 rating start buying relentless Honor rewards
This are basicly biggest upgrates you can get when gearing up

PvP Armor Comparison: (Ungemmed)

Frostsavage (Helmet, Shoulders, Chest, Legs & Gloves)
Stamina 309
Intellect 206
Armor 1138
Resilience Rating 206
Spell power 363
Critical strike rating 206

Hatefull Gladiator:
Stamina 458
Intellect 201
Armor 1220
Resilience rating 240
Spell power 397
Critical strike rating 195

Deadly Gladiator:
Stamina 515
Intellect 224
Armor 1250
Resilience rating 271
Spell power 452
Critical strike rating 227

Furious Gladiator:
Stamina 618
Intellect 270
Armor 1289
Resilience rating 331
Spell power 561
Critical strike rating 282

Relentless Gladiator:
Stamina 736
Intellect 327
Armor 1374
Resilience rating 414
Spell power 679
Critical strike rating 366

Hint: Running weekly Vault of Archavon runs will speed your gearing up and save you some arena points if your lucky!

Off Gear:
Go for full haste off-parts, You can the hit you need from talents.
How ever if you want to go for higher hit chanes (vs blood elfs for example)
Pick up neck and cloak as hit

Enchants:
Gloves: + Spell power
Braces: +Spell power
Cloak: +Spell peneration
Chest: +Resilience
Boots: +Minor speed / Stamina
Helmet: +Spell power & Resilience
Shoulders: +Spell power & Resilience
(Notice if you have proffessions with better enchants use thoses)

Gems: (Affliction haste setup)
Red Gems: 7x [Spell power]
Purple Gems: 3x [Spell power & Spell peneration]
Yellow Gems: 1x[Spell power & Resilience]

Arena Gear

Head
Meta gem
Red

Shoulder
Red

Chest
Red
Red

Gloves
Purple

Legs
Red
Purple

Off Parts

Belt
Red
Purple

Boots
Yellow

Glyphs:
Glyph of Howl of Terror(Major)
Corruption(Major)
Soul link(Major)
Glyph of Curse of Exhaustion (minor)

Other options:
Glyph of Felhunter (Major)
Soul link (Major)
Corruption(Major)
Glyph of Curse of Exhaustion (minor)

Stats you want to aim for
900-1000 Resilience
+2900 Spell power with demon armor
+3200 Spell power with Fel armor
26 000-28 000 Health
10-15% Haste passive

Addons: (Important ones)
Quartz
Necrosis
FocusFrame
Gladius
Ghost Pulse
Power auras
Aloft (for tremor totems)
DrTracker
Afflicted 3


Macros:

Pet:
Really important macros to make the use of your pet more easyer

All pets one button (Consume shadows to find Rogues)
/focus [modifier:alt]
/cast [pet:Succubus, target=focus] Seduction
/cast [pet:Felhunter, target=focus] Spell Lock; Spell Lock
/cast Intercept(Rank 4)
/cast Consume Shadows(Rank 9)

Pet Dispel Shaman
/cast [pet:Felhunter, target=Name] Devour Magic

Pet Dispell Me
/cast [pet:Felhunter, target=Self] Devour Magic

Focus Macros:
Focus macros for Crowd control are generally really strong vs all the setups.
Alot of people often wont be waiting for the fear when they see your targeting their friend
but fear lands on them. Best used vs Pillar lossing healers

Fear Focus target
/cast [target=focus] Fear

Banish Focus target
/cast [target=focus] Banish

CoT Focus target
/cast [target=focus] Curse of Tongues

Other macros:
Teleport
#showtooltip Demonic Circle: Teleport
/cast [mod:alt] Demonic Circle: Summon;
[nomod] Demonic Circle: Teleport;

Map starting tactics

Blades Edge:
Rush to the bridge drop Demonic Circle middle of bridge fall back to your own side.
Use the bridge to kite melee, most often if they're focusing you they follow you like sharks.
Jump down from the bridge see if they follow, if they do teleport back up and its free DoTs and drains for you.
If they dont follow and start to focus your shaman instead just teleport back and start the fear control again.

Nagrand Arena:
Get place behind one of your own pillars, Drop demonic circle and move to the pillar next to it.

Ruins of Lorderon:
Leave Demonic circle at the middle graveyards corners. This way you have 2 ways to move to LOS the enemy
or just get range from them

Dalaran Sewers:
Option1:
Leave the demonic circle at the stairs corner that take you up on the platform. place it so that the corner of the platform is middle of your body, this way you can continue casting or move LOS fast

Option2:
Rush out soon as the doors open, do not get thrown out. Run to one of the Box piles on the corners of the platform and drop the Demonic Circle behind the boxes
The arena is made of 2 platforms, lower platform and upperplatform. Theres 2 ways up on the upper one and this can be used to kite melee just like in Blades Edge. Leave teleport on Upper platform, Jump down see if they follow and teleport back up.

Orgrimmar Arena:
Drop the teleport soon as the platform hits Top floor, after you gotten some range move the teleport at one of the pillars that keep going up and down.
How ever this Map and its LOS is not the best possible out there. So leaving the teleport in the middle is also good option so that its almost always in range to you

Team basics:

You are your Shaman's guardian and he's yours, never leave each other alone. If they try to focus your Shaman, Fear them off him. If they focus you, your Shaman helps you to kite them with Earthbind totem, Frostshock and Hex.

Warlock:
This teams survival rest mainly on your and how well you know how to use the Fear and other crowd control spells you have. Shaman has a major part but without your Fear this team doesn't stand a chance.


General Tips

Fake Casting:
This is some thing you should get the hang of right away if your not doing it already
Its needed almost vs Every setup out there so that you dont get your spells locked out,
what again means less damage out but.

Good addon to track enemy interrupt CDs [for example kick] is Afflicted 3
Get it right away!

Demonic Circle:
Is used basically kiting enemy DPS and Surviving, but can also be used in some more specially ways.
Kiting: Use the Demonic Circle in uppergrounds, Leave it there and jump down, some times the enemy Melee follows you, at this point teleport back up and you have free time to dot up your targets and your shaman can heal you in peace.

Aggressive teleport:
Its also good option to use the teleport more aggresive way to reach your enemy faster and get fear on him or damage.
Good example if your fear locking down 1 target and he runs behind the pillar or out of range from you.
If you happen to have teleport close by or at him teleport and keep the fears up.
Specially vs druid healers nice if your going for kill. Dont want them to let cast any heals

Healing teleport:
Make sure your Shaman knows where your teleport is located, Good way to heal safely full is to tell your friend your going to teleport soon, at this point he starts heading towards the teleport and is ready there to heal you when you teleport.

Fearing Teleport:
If there's too much stuff hitting you and it feels almost impossible to Fear, drop new Demonic Circle after this start slowly kiting them away from the circle, once your around 20 yards away teleport away. Have your Shaman spam Cleanse Poison (vs rogue) and instantly start casting fear.

No charge for you: If your good with your timing you can teleport away same time Warrior Charges or Intercepts you. Helps a lot.
Notice this is quite hard to time if you dont have Global Cd ready

Your CC is nothing: Often the enemy teams might try to burst you down by silencing or stunning your Shaman. Your Shaman should let you know when hes being controlled and he's not able to heal you, when this happens just teleport to the safety of los and let the Stun or silence wears off.

Killed while stunned:
(vs rogue)
If your taking alot of damage going down fast while your shaman is Sapped or cc by other ways.
Dont just stand there hope that the stuns run out and you can teleport.
If you go low and your going fast use your trinket to get out of the stun and get your distance.
After your shaman is out of the sap it gets easyer

Unstable Affliction:
Use this spell to cover your dots from dispels and your Fear! Best way to do this against team that's good dispelling Fears is cast UA + Fear. Often when they see the fear land they will start spamming dispel, there's a good chanes they will dispel the UA.
Of course People with alteast half of a brain wont dispell it

Haunt:
Keep this spell on CD all time, Its free heal, small burst and buffs your dots.

Howl of Terror:
Try to use this spell only when you have both of the enemies in range for it, but if it feels impossible to Fear someone use it to get him off you.

Deathcoil:
Defencive:
Use this spell as your last resort CC to save you or your healer from nuke, or in locking down enemy healer.

Aggressive:
If your going for fear lockdown kill and the healer being CCed has almost fear off him and you think you wont be abel to fear him fast enugh to stop the instant heals send a deathcoil to say "go away". either you will kill your DPS target or it gives you enugh time to cast a new fear

Fel armor & Demon armor
Rotate this armors, if they aren't attacking you there's no sense having Demon Armor on. Pop out Fel Armor for extra damage. However if they focus damage on you, have Demon armor on ALL time.

General Strategies

Enemy pets: Keep dots up on the enemy pets all times and dont forget that the drain soul (execute move) also works on pets, if the pet goes under 25% and you get a drain soul on it theres really no way a healer can out heal the damage

Drain mana: One of your greatest tools in Mana-war fights, can be used to add more manawise presure or just pure focus on OOMing
your enemy.
Specially in haste gear + Eratiction proc the drain gets really really strong. I personally like to use eratiction procs for manadrains in drain
battles.

2 DPS:This fights will rest a lot in the hands of Warlock and how well he manages the CC. Rotate your Fears on both targets if its 2 DPS your facing, Try to cut down their damage much as possible.

DPS + Healer:
This fights gonna be either Fear + nuke kills assisted by your Shaman or outlast fights. Yes your heard me outlast fights, they are rare this days but do still happen.

vs Mage teams:
Always have your pet dispel on manual and be prepared to dispell sheep from you or your Shaman or from your self!

vs Deathknight teams:
Depending on what the enemy ghoul is attacking you either kill it or not. If its on your Shaman just let it be since its pretty much giving your Shaman free Mana Due watershield. If its on you just but 3 dots on it and it will die at some point, tho you gotta keep the enemy healer busy to make this happen.

Gargoyle should be always Silenced with Fel Hunter when it spawns and have 2 DoTs/ Curse of tounges on it to take it down. The damage it does is quite serious and increases the DKs burst damage a lot.
How ever dont focus damage on it, just leave the dots running

Dispell Strangulates from your healer or you

vs Rogue teams
But some distance between your self and shaman here, so that shaman is standing on your teleport and your in range to teleport back to
him if they open on him and same again if they open on you teleport to your shaman if the damage gets too hard

vs Hunter teams:
Aggressive:
Always have both the Hunter and pet fully dotted

Defencive:
Cast UA+Fear on hunter and focus dots on the pet and healer

vs Paladin teams:
If you can Silence the Paladin while hes casting heal you will have 6 seconds to nuke him down without him being able to use bubble due Holytree lock down.

vs Healer druids:
When druid is going low on mana lets say 5-15 % always prepare you self to dispell off the innervate, you have to be close
to him when its used so you can get it off fast enugh or atleast at some point.

Druid not going oom? Theres good solution to this problem if you have pet silence ready.
When lifebloom end it grands the druid about 5% mana (not sure how much excatly)
If you silence the druid same time he lifebloom ends you have enugh time to drain the mana he got from it that he dosent
get any heals out. After this the druid is complety oom

Hellfire Sheeps:
Ok, this is really hard to do due the fast reaction it takes to make it work. Basicly you have to have Global Cooldown ready to pull this off
Soon as the mage starts casting sheep you need to start casting hellfire. Theres small delay on the cast to damage so it wont work like
shadow word death. If you manage to cast the hellfire when mages sheepcast is at 20-35% it should counter the sheep.
But again this is hard, and impossible to pull off if your not ready for it.

Vs Warriors
Overpower this days reduces all damage done by 50% if they hit it on you while casted, if this happens you will loose too much of
your damage to do any serious presure.
To avoid this i recoment you setup tracker in your afflicted 3 addon. It isnt there automadicly.
Again this isnt 100% fail safe but it helps

go to afflicted 3, Add spell, Overpower. Type in cooldown slot "6" this is the Cooldown what the talent has that can proc
over power from rend tick.
Other way to get overpower is if you dodge warriors attack, but this wont happen too often since as caster
you wont have much of a dodge chanes.
Also enable warnings in middle of screen

After you got this set up what you basicly wanna do is fakecast when there is rend on you.
After you get message "Over power used" Your free to cast without having the need to
worry about loosing damage.
The addon will tell you also when Overpower is ready again so you can avoid it

NOTICE: not 100% fail safe.

Talents
54/17/0
[url]http://armory.wow-europe.com/talent-...00000000000000[/url]

NGACN
[3 楼] 英雄梦 (261761) 2009-11-02 23:11


SETUP STRATEGYS
Vs. Deathknight & Druid
This fight you need to build up alot of presure. Run Dots on All 3 targets (Dk, druid and pet)

Start off building up dots on the dk and hes pet, this will force the druid out from the LOS to heal boft
at this point you can use Focus fear (target DK but casts fear on druid) and fear the druid out.
After druid is out fully dot him up.

Theres two ways to win this fight.

Killing the Deathknight.
After a while keeping the presure up the deathknight will start going down to 40-60% due druid is trying to keep
up all 3 targets. If you get the the deathknight this low try to get fear on the druid and have your shaman purge
off the healing over time effects from the deathknight and finnish him off.
This reguires that the Deathknight pet is dead and that he has Magic shield on CD

Outlasting: (Check: Druid not going oom? )
Keep the presure up on all targets and keep running manadrains on the druid while fearing the Deathknight.
This lowers their presure alot and druid will in the end run out of mana.
Be prepared for innervate when druid is around 5-10% mana, if you can get it purged off it speeds up the game alot.
How ever if you cant get it off no worries, just get him oom again
After druid is oom be sure you have dots on boft druid and deathknight since even at 1-5% mana druid can keep him self
up quite well or hes friend, but not two targets.

Also dispell strangulates from your shaman and keep the Deathknight off him by fears if he butting out large amounts of presure.


Vs Deathknight & Paladin(Holy)
Here start off again dotting up all targets, this time we are going to focus on the healer.
burn out the deathknights lichborn, after its out fear him off, switch full presure on the paladin.
Boft you and your shaman DPS him if possible.
Now you want to organize your interrupts.

1st Heal: Shock
2nd Heal: Silence
3rd Heal: Shock and so on
(If you fast you can also trow fear between the heal casts just to stop them)
If the paladin uses auramastery stop him with Hex or deathcoil. At this point the paladin will most likely bubble since hes
deathknight is starting to run low on health and hes also around 5-20%.
Bubble up: Switch damage to Deathknight and hes pet, mainly presure deathknight.
Keep eye on bubble, after bubble is out fear the deathknight off again and switch back to the paladin.
Rinse and repeat the Shock&silence and score a kill.

You can also go for deathknight after bubble if it seems you can get the paladin down, fear paladin with Curse of tounges on him.
Focus all damage on deathknight and keep the Fears up and running.
Again here you can use the Shock&Silence between fears

Vs Deathknight & Shaman(Resto)
This fight is little harder due the tremor totem.

To start off have you pet on passive here and use him to take down the tremor totems when going for fear.
Here Start off full presure on all targets and look for openings to fear the shaman.
After you have burned the deathknights Survival Cooldowns start going for fear lock down on the shaman and kill the deathknight.
Its important you keep the Deathknight pet down here to stop him sacrifacing it and healing him self.
I know he can summon new one fast and easyly but it helps, also removes the nasty stuns from pet.

You can also try to kill the shaman if your fear places him at the open and your free to open nuke on him, at this point boft you and shaman open DPS on the shaman.
Use silences and deathcoils if Cooldowns ready to score the kill, since shaman die quite easyly when locked down and taking large amounts of damage, Even a short hex on him helps.

You can also find places for kill when presuring all 3 targets and forcing the shaman healing all of them, at this point one of the targets example shaman can drop low on health, if this happen call a switch on the shaman and finnish him off.

Druid(Resto)& Hunter
This is quite easy fight if you keep your team safe from the hunters nukes.

Outlast (safe):
Rush in and fear the hunter, Dot up the Pet and druid after dots up cast drain mana on druid.
Keep running 3 fears on the hunter nothing els, just keep him out of the game. After he becomes imune to fears stack full dots on him
and wait for Dimishing return to reset. After its resetted Fear him off again and focus the druid and pet.
After Druid has used innervate and has gone oom stop the fear lock on hunter and Dot up all targets and finish some thing off.
Most likely the hunter
If the hunter goes for pet and hes imune to fears Keep you pet up with improved health funnel.
This is if your shaman cant keep him up alone.

Aggressive (Fast):
Rush in, Dot up the hunter and pet. Keep the dots up on them and try to get fears on the druid (use focus fear). after druid uses trinket reset the Dimishing return.
When Dimishing return is resetted dot up the hunter again fear the druid and lock him down with 3 fears.
Boft you and your shaman DPS the hunter and kill him.
If the hunter dosent go down let the dimishing return reset again and go for kill
Rinse and repear

Druid(resto) & Paladin(retri)
Outlast(safe)

Right in the start run fear locks on the paladin, after he becomes imune to fears dot him up untill Dimishing return resets.
Focus all your damage and drains on the druid and slowly oom him.
After innervate is used and druid is oom dot up boft targets and finish them off.
If paladin goes for pet and hes imune to fear Keep the pet up together with your shaman. Use improved health funnel to reduce the damage it takes by 30%


Aggressive(fast)
Open all out damage on the paladin, fear the druid off. After trinket is used let the dimishing return reset, at this point you can fear the paladin off and switch damage on the druid to give your shaman a break.
After dimishing returns have resetted open on the paladin again keep presure up on him.
After you get fear on the druid you can force the paladin to bubble. Switch all damage to druid to keep you presure up.
After Bubble is out and Dimishing return has resetted on the druid switch back to paladin and cc the druid.
Finish off the paladin

Every Druid goes imune to Fears switch damage on him so you can keep your presure up

Druid(resto) & Warrior
This is one of the hardest setups for you out there, and i have found only one good way to beat them.
Tryed outlasting but seems almost impossible.

At start let the warrior come to you, if you can pull him Line of sight when charges and Fully dot him and build presure on him.
At this point the druid should be headed your way.
When druid gets in LOS with the warrior instantly use your pet silence to stop any hots coming up.
Now you want to get fear on him.
If he seems to be too far or you dont think you can get fear on him before silence runs out use deathcoil to buy some time.
After you get the druid feared Try taking the warrior down.
Its also good to cast 2nd fear right after 1st due they will use their trinket quite fast at this point, if you do this theres good chanes the 2nd fear lands same time trinket is used or little after.
If you cant finish off the warrior dont panic. Dot up the druid to build up some presure and wait for dimishing return to reset

After Dimishing return has resetted Try to pull off CC kill on the warrior again. Get a fear on the druid and take down the warrior.
Notice you will need your shaman here to support with damage if possible.

Also dont forget banish, There are alot druids out there who stay in tree form no mather what.. Getting banish on him after imune to fears is a HUGE help

Pet:
If the warrior switches on your pet use health funnel and shamans heals to keep it up, at this point the warrior will most of the time get back on you or your shaman.
But you cant really afford to loose pet here. Silence is a big player in this fight

Dot up warrior
3 Fear CC on druid
Deathcoil & silences on druid
Kill the warrior
If it fails reset and start again
There is also small chanes you could kill the druid if he dosent have hots on him and you make a switch on him.
Hardly ever managed to pull this off tho

NOTICE!
This is really hard fight and this tactic is hard to pull off specially if the druid is good.

Druid(resto) & Rogue
This is some what harder fight than Priest & rogue due it being so hard to oom the druid and cyclones.
But then again controlling the rogue with fear is easyer since no dispell

Here you will have to presure boft targets much as possible, and silence/shock the cyclones.

If you want to go for mana-war 3x fear the rogue and go for druid, when rogue becomes imune to fear dot up the rogue
and keep the presure up. After dimishing returns are over fear the rogue again and switch back to druid with dots + manadrain
This fight takes some time and your shaman will have to drink alot but can be won like this

The faster way would be to burn rogues Defencive cooldowns crowd control the druid and kill the rogue.
But its quite hard since the amount of hots the druid can get up instantly and amount of interrupts from the rogue.

Dots up on boft targets
Rotate fears
Silence cyclones
Shock cyclones

Druid(resto) & Warlock (Affli)
Again one of mana-wars out there.
Same approach as vs any warlock & healer setup

Damage on Pet:
This will often force the warlock defencive if the pet starts going low, he will start health funneling it and pulling it back.
This reduces their over all damage done

Damage on Warlock:
Long as the pet is up the chanes of affliction killing affliction lock is not that great but the damage warlock takes is also damage to pet.
What means more presure on pet and makes it easyer to kill a pet.

All 3 target damage:
This is just Pure presure, forcing them to heal more than you have to.

Keep dots up on all 3 targets in this fight and focus your CC mainly on warlock to cut down their damage.
Have silences and Curse of tounges up on the warlock.
Here you have to go hard on the druid with dots and manadrain try to oom him faster than your shaman is going oom.
Also what is important that you stay in some kind of range to the druid so you can interrupt hes drinking.

Again you can try to pull of kill on the druid if he dosent have hots on him when you get him feared or
purge the hots when hes in fear then open a full nuke on the druid.
How ever here you will most likely need Silence + deathcoil to keep him down long enugh for kill

80% of the time this fight will end up one of the teams running out of mana and loosing
due lack of heals.

Overall there isnt any special tricks for this fight
Keep dots up on 3 targets all time
Keep Pet up
Kill their Pet
Oom the Druid or Kill him


Hunter & Paladin(holy)
Start the fight open with UA+Fear on the hunter, Dot up the paladin and pet
After dots up open full presure on paladin use

1st Heal: Shock
2nd Heal: Silence
3rd Heal: Shock and so on
At this point paladin will use either Aura mastery or bubble
Auramastery you want to counter with Deathcoil or hex, this will force him to bubble
Bubble switch on the hunter and open full presure on him, after bubble is over Focus fear the paladin and try to go for lock down kill
If this fails switch back to paladin and fear the hunter.
Try to pull off kill on the paladin, keep presure up untill Dimishing return has resetted on him.
Dot up the hunter and fear the paladin after theres no more dots on him. This should be good place to take down the hunter.

If he dosent die switch again, rinse and repeat.
(keep dots up on hunter pet untill its dead)

Mage & Priest
Remember to dispell sheeps with your pet
This is overall easy fight long as you can keep your shaman safe from the 2 man nuke.
Tactics are simple stay safe and drain the priest oom. (UA fears on mage)
Also dont the mage or the priest drink or eat. This way mage looses alot of hes damage due lack of mana.
When priest uses Shadowfiend fear it off, also cast UA on it, If priest dispells it refear it. This way the priest wont get
any mana from it.
After priest is oom finish them off.

CC Mage
Dot & Manadrain priest
Fear Shadowfiend
Keep your shaman safe
Dispell Sheeps
Win

Mage & Rogue
This is Semi-hard fight specially if low geared, what rest mainly on the shoulders of the warlock.
Hardest part of this fight is surviving the start nuke while one of you is sapped
Place teleport and have your shaman stand over it.
Get some distance between you and your shaman but stay in range with teleport, also leave the pet between you
so its range dispell boft of you.

Most of the this setups open on your shaman and sap you.
(Do not use trinket on sap)
What you want to kill here is the Rogue
Start by silencing the mages first frost bolt cast and fear the rogue off (2 fears if undead)
Get Corruption, agony and your pet on the rogue
Switch fear to Mage (2 fears if undead) and DPS the rogue. At this point the rogue will use CLOS most likely and restealth.
After he reapears fear him offagain and silence the mage. [Keep Butting curse of tounges on mage, even tho he can remove it it slows him down]
Now switch back to rogue and cc the mage.
Keep rotating your fears here, try to keep one of them out of the fight much as possible, this way you can keep your shaman safe

This fight is mainly about taking out the enemy damage and slowly killing their rogue.
Dont go to hardcore damage on the rogue and forget to CC the enemys.

Dots on rogue
Silences on Frost bolts
Dispells on sheeps
Rotate fears between Rogue and mage
Play Defencive
The fight is about taking out their damage and slowly killing the rogue

If they sit on the warlock it should be little easyer since warlock has ways to escape the damage.

Paladin(holy) & Warlock(Affli)
This fight are most of the time all about outlast, pet and presure.
Who ever can build up the most damage will control the game.

Damage on Pet:
This will often force the warlock defencive if the pet starts going low, he will start health funneling it and pulling it back.
This reduces their over all damage done

Damage on Warlock:
Long as the pet is up the chanes of affliction killing affliction lock is not that great but the damage warlock takes is also damage to pet.
What means more presure on pet and makes it easyer to kill a pet.

All 3 target damage:
This is just Pure presure, forcing them to heal more than you have to.

in start of the game you want to focus CC on the enemy Warlock, use your pet silences, curse of tongues and fears on
the warlock mainly, this cuts out their damage and their crowd control.
And the less crowd control from them the more time for you to deal damage and drain.

Also during the fight keep eyes on the enemy pets HP, if its going low you can try to pull it behind a pillar away from their healer and kill it.
If you manage to kill the enemy pet 2 times your Shaman should stick on the Warlock with your pet after this not allowing him to cast long resummon, while you stick on the Paladin.


This days paladins are really hard to oom, but it can be done. How ever probaly best way to win this fight is killing the paladin after bubble is used
with the shock & silence lockdown

1st Heal: Shock
2nd Heal: Silence
3rd Heal: Shock and so on

Also if you manage to kill their pet you can try fear controlling the paladin and killing the warlock. Without the soul link the warlock is good target to go for.

Overall there isnt any special tricks for this setup
Keep dots up on 3 targets all time
Keep Pet up
Kill their Pet
Oom the paladin or Kill him

Paladin(holy) & Warrior
This is little easyer fight than druid & warrior due how easy its to lock down paladin after bubble is used.
But still a really hard fight

Start the fight dotting up boft of the targets. Presure the warrior and fear paladin (dots on paladin)
Try to force the paladin to bubble soon as possible.
After bubble is used reset the fight if you can (most of the time you cant)
After bubble has ran out pull the warrior away from paladin, dot up the warrior.
Now either your shaman can try to hex the paladin or you fear him.
After hex and fears have been used and warrior still isnt down use

1st Heal: Shock
2nd Heal: Silence
3rd Heal: Shock and so on

You can also use the shocks and silences between hex and fears
Rinse and repeat untill warrior dead.

Theres also times when paladin goes low due dots on him while hes spam healing warrior.
If this happens try a switch on him and kill him.

Control the paladin
Keep pet up
Kill the warrior

(disc)Priest & Rogue
Here you have 2 ways to win outlast or nuking down the rogue, Outlast how ever requires quite good gear

Teleport:
Use teleport here to kite the rogue with Curse of exhaustion to reduce their damage on you

Outlast:
Rogue opens on you, get corruption and agony on him and start fake casting fear.
after rogue uses kick cast unstable affliction on him followed by fear, if priest is in range at this point cast manadrain on him.
If the rogue gets distance to you in fears i recoment chaning Curse of agony to curse of exhaustion every time.
At this point you can either start kiting the rogue or fully dot him up before he gets back on you.

You can also use teleport to kite him by casting curse of exhaustion and teleport away and start running.
How ever if there is no dimishing return on the rogue i recoment casting fear on him.
Still by fake casting you can get fears out quite well.
Also dot up the priest with UA when ever possible so he cant dispell your manadrains

Keep doing this untill priest starts to run low on mana, after hes around 20% mana make sure you have your howl of terror ready.
After shadowfiend appers on you use howl of terror and cast UA on it, be prepared to refear it if first fear is dispelled
If shadowfiend is used on your shaman whats unlikely due watershield just tell him to bring it to you.
After priest is totaly oom dot boft up and kill one of them.

If they open on your shaman
Just simply cast UA+fear on rogue and presure priest, After rogue is imune to fear switch presure to him and try to focus
fear the priest when he comes to heal.
Otherwise the same tactic as if they were sitting on the warlock.
Personally i feel its easyer if they go for shaman since warlock is totaly free to cast then.

Aggressive:
Presure the rogue and force him to use hes CLOS, after survival cds are gone dot up the rogue and get Hex or fear on the priest
Kill the rogue.
This is hard to pull off if lacking gear since you basicly have to tank the rogues damage instead of CCing him

This tactic can also be used between outlast if you see a place for it.

Fake cast fears
Keep pet up
Kite the rogue
Rotate fears

Priest(Shadow) & Rogue
This fight can be compared to Mage & rogue, only harder part here is you cant really "slowmo" kill the rogue due the priest can come out of
shadowform and heal.

In start fear the rogue and silence the priests shadow tree [Keep curse of tounges up on the priest all time]
Now fear the priest, Dot up the rogue and open huge presure on him
Keep doing this untill rogue has used Clos and other defencive Cds.
With the presure on rogue after this you will either force the priest to heal all time what reduces their damage
and the game will be won either by priest running oom and rogue dieing after it or rogue being killed while priest in fear.

Rotate fears
Dot boft targets
Pet on rogue
Silence Mindblasts
Dispell fears if no tremor up

Priest(disc) & Warlock (Destruction)
This is the easyest of the Destruction & healer setups from my POV
The priest is really easy to OOM what scores easy kill

Stay near the pillars so you can LOS the warlock and dispell immolates if he manages to land them

Focus CC mainly on warlock
Fears
Silences
Shocks

Try to Lock down the warlock so that he isnt really abel to do any thing, If you handle this well
the only place where warlock can score a kill is if they get boft of you feared or cced otherwise.
So make sure you dont stand next to eich other too much in the game.

Dots up on all targets again, when priest starts to reach 5-20% mana make sure you have howl of terror ready
to fear the shadowfiend. If you can take the shadowfiend out of the game you will make the game alot faster.
After priest is completly oom Go for kill

Overall there isnt any special tricks for this setup
Stay Near Pillars
Control the warlock
Fear shadowfiend
Keep dots up on 3 targets all time
Keep Pet up
Kill their Pet
Oom the Priest And go for kill

Shaman(resto) & Rogue
Personally for me this feels to be the hardest rogue healer fight out there, thank god its rare...
Basicly you have to fear lock the shaman and kill the rogue while theres rogue sitting on you and shaman
spamming tremors around like headless chicken.

But try pulling the rogue towards the shaman with dots on boft targets. If you get the shaman in range with your aoe fear
use pet to destroy the totem and fear.
Go for rogue and keep the shaman controlled with 2nd fear or hex.
Shock and silence the cast heals.

You will need to do this atleast 2 times to burn out all the rogues cooldowns.
After this you got chanes for kill on the rogue.

Also you can try going for shaman if he gets feared to the open, Here you will need your shamans support on dps how ever
with a aggressive silence or deathcoil.
But the best kill target here definatly is the rogue considering the amount of spell interrupts you have.

Shaman(resto)& Warlock(affli)
This fight is almost pure manawar, so prepare for long long game.
How ever you can also kill the shaman here if he feared out of LOS

Damage on Pet:
This will often force the warlock defencive if the pet starts going low, he will start health funneling it and pulling it back.
This reduces their over all damage done

Damage on Warlock:
Long as the pet is up the chanes of affliction killing affliction lock is not that great but the damage warlock takes is also damage to pet.
What means more presure on pet and makes it easyer to kill a pet.

All 3 target damage:
This is just Pure presure, forcing them to heal more than you have to.

Hex in this fight i recommend using on the shaman since the shaman can remove it from the Warlock,
however if you team has good timing you can try fearing the shaman and hexing the warlock at the same time.
Still doesn't make much of a difference to the over all fight. Best is to save hex for nuke, get Warlock on low health, and hex the Shaman.
After this both focus the Warlock and kill him before Shaman is able to heal.

If the Shaman has instant heal ready you can use pets silence just before hex is about to end for the
extra 3 seconds that might be needed to finnish off the Warlock.

In this fight the fight depends a lot on what side can build up more pressure, making the healer use their mana, not allowing them to drink and keeping dots up on all targets.
Priority is to have Dots up on all targets all the time.
this keeps their healer busy healing the team and not having much time to take a break and drink.

For CC you want to focus the enemy Warlock, use your pet silences, curse of tongues and fears on the Warlock mainly, this cuts out their damage and their crowd control. And the less crowd control from them the more time for you to deal damage and drain.

Also during the fight keep eyes on the enemy pets hp, if its going low you can try to pull it behind a pillar away from their healer and kill it.If you manage to kill the enemy pet 2 times your Shaman should stick on the warlock with your pet after this, not allowing him to cast long re-summon. While you stick on the Shaman.
This mirror match is all about pressure, hurt more, drain more and crowd control more.

Also Keep eye on the shaman, if hes feared to the open do a switch on him and try to kill him with your shaman supporting with damage.

This fight ends either you killing enemy warlock or them running out of mana if played well

Overall there isnt any special tricks for this setup
Keep dots up on 3 targets all time
Keep Pet up
Kill their Pet
Oom the Shaman or Kill him

Shaman(resto) & Warlock(destruction)
This fight should be remotly easy if you play it smart
Stay near LOS, silence/shock the warlocks chaos bolts and dispell immolate

Damage on Pet:
This will often force the warlock defencive if the pet starts going low, he will start health funneling it and pulling it back.
This reduces their over all damage done

Damage on Warlock:
Long as the pet is up the chanes of affliction killing affliction lock is not that great but the damage warlock takes is also damage to pet.
What means more presure on pet and makes it easyer to kill a pet.

All 3 target damage:
This is just Pure presure, forcing them to heal more than you have to.


Keep dots up on all 3 targets, even tho the warlock has netherproctection any damage you can do is presure
CC you want to focus on the warlock since the more you interrupt hes cast and dispells immolates you can almost
totaly remove hes damage out but.
Basicly only time he can get any nuke out if they get CC on boft of you and you cant stop the warlock.
This is also the way you will loose this fight since the warlock can pretty much global down your shaman.

This again will turn out to be mana-war since your lossing the warlock and playing defencively.
But again you can pull off a kill on the shaman if hes placed away from pillar when feared.
Just going to have to use silence or deathcoil to do it.

If you want to try to kill the warlock you will first have to kill hes pet.
Go for 3 fears + hex on shaman and switch your shocks and silences on him.
This will be hard due nether proctection but it can be done.
Also hugely recomented to have pet on passive here on shaman you will give them free mana and on warlock it gives chanes
for instant incicrates.

Overall there isnt any special tricks for this setup
Keep dots up on 3 targets all time
Keep Pet up
Keep Pet on passive
Kill their Pet
Oom the Shaman or Kill him
CC the shaman and kill the warlock

Druid[Feral] & Rogue
This fights fate is resting at the start opening.
Long as you survive the start, what isnt easy you should manage it

Here the fight normaly starts them sapping you and opening on shaman.
Why this way? Shaman is the easyer target to nuke down here since
warlock can escape with teleport and has other defences.

Also here dont use trinket in sap, unless theres no other way for your shaman
to survive. This is since if you use trinket in sap you will get instantly blinded
by the rogue and after this the shaman is free game for them.
After sap is over and if your shaman is still alive Cast fear on rogue.
Here you will need to rotate fears in start to give them shaman some free time.
You wont be going for long fears at start since the trinkets and possibly racials
they have.

Heres how to start cc vs this setup

Fear Rogue -> Start casting fear on Druid
Fear Druid -> Rogue uses trinket/racial -> Start casting fear on rogue

at this point the druid will most likely use Berserk to become imune to fear.
This you counter with deathcoil, soon as fear has landed on rogue use your
deathcoil.

Damage you want to focus on rogue here get him burn hes Cloak of shadows fast.
Of course dot up the druid too but rogue should be your main focus.
When Cloak of shadows is used switch all damage to druid keep the presure up.
After they have ran out of cloak of shadows the druid will most likely switch into caster
form and try to heal to heal the rogue.
At this point you should have won the game.

Notice: This is hard fight specially in the start where one of you have to survive alone during the sap.
Your shaman can use Trinket in kidney shot to get heals out before dieing.
After this he will get blinded most likely and they switch for warlock.. Warlock how ever
should be abel to survive / kite long enugh to the blind end


Quote:
Hint: if for some reason afflicted dosent show berserk for you go and set it up, heres a simple guide.
1.Open afflicted menu
2. Open Spells
3. Add spell "name: Berserk"
4. Add Duration 15 sec, Add Cooldown 3 min
5. Enable screen warnings

Fear rotation in start is really important here
Warlock Should not use trinket in sap
Rotate fears -> Rogue -> Druid -> Rogue
Use deathcoil on druid when Berserk is used
Main focus of damage on rogue
When CLOS is up Focus damage on druid
Set up afflicted to show when berserk is used

NGACN
[4 楼] 尘风之飓寒 (500500) 2009-11-02 23:11


不错,等个
NGACN
[5 楼] 秋叶飘零 (619363) 2009-11-02 23:45


收藏..學習..
[6 楼] 超人太狠 (1277913) 2009-11-03 00:08


顶啊 现在CWOW一直用毁灭和恶魔玩腻了
NGACN
[7 楼] 老衲法号二蛋 (523067) 2009-11-03 00:11


快比得上毕业论文了,翻译辛苦了
NGACN
[8 楼] terryshang (233327) 2009-11-03 00:26


求..傳說中的 Afflicted 3 連接 -.-
NGACN
[9 楼] 杨森 (1746830) 2009-11-03 08:01


真是不错,PVP的少得很呐。
NGACN
[10 楼] 小赤即是红 (476790) 2009-11-03 09:11


痛苦SS的文章

学习LING [s:28]

NGACN
[11 楼] ron515 (80542) 2009-11-03 09:22


支持阿!英雄梦辛苦了
NGACN
[12 楼] 66666 (297656) 2009-11-03 09:28


痛苦在22还是不错的,33和55就惨的多了
[13 楼] hero_la (284490) 2009-11-03 09:37


不错 学习了 [s:25]
NGACN
[14 楼] 画骨 (1257193) 2009-11-03 11:03


留名学习。。。
NGACN
[15 楼] 十四夜心 (951828) 2009-11-03 11:12


PVP技术指导啊 还不错
NGACN
[16 楼] 玄宫天问 (1620542) 2009-11-03 11:21


已收藏 感觉非常好 慢慢研究尝试 谢谢 痛苦S的指导些的很详细

很遗憾 我更希望有毁灭术的指导

NGACN
[17 楼] 丫丫璐璐 (203158) 2009-11-03 14:27


这个好...感谢作者和楼主的转载...学到一些东西
NGACN
[18 楼] ad50852684 (805622) 2009-11-03 14:49


原来是80..瞎我一跳还以为 国服术萨可以打到2300...那实在太惊人了
NGACN
[19 楼] gusper (600316) 2009-11-03 15:25


国F目前22充斥着菜刀
没有恶魔法阵的术萨很难上去
被菜刀压制的SS 无控制技能的SM
真是茶几啊

NGACN
<<123>>  Pages: ( 3 total )

..:: 快速发贴 ::..

FAST POST
验证用户可在本版发帖
标题:


按 Ctrl+Enter 直接提交 可直接输入tab



简化版